Hi,
I have a ball that is traveling across a corkscrew loop that is being deformed by a Twist deformer. I want my camera to remain behind the ball the whole time, following its position and rotation, but when I parent the camera to the ball, it only follows the untwisted path of the ball. I've tried using a constraint tag and followed this tutorial but can't get it to work. Any help is appreciated!
Camera parent problem.c4d