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Everything posted by Cerbera
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From the album: Current Stuff
Part of an ongoing set I am making. All SDS, Physical Render...© luminetrics
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Just checking on that. I think it's fine, but good to be sure... Chris and Dimitris pretty much nailed all the fun stuff though !! Nothing left to add there ! CBR
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Thanks for getting all this together Bezo ! I really like those new Delaunay Caps everywhere, and the many and various updates to the modelling tools. It also seems that UVs are on the radar, if not so much for this release... Love that denoiser too. And the little speedups everywhere... No more unconnected caps ! Copy and Paste polys and points ! But the winners for me this time round are still those better caps and bevels on everything and of course sub-fields and field forces as demo'd by CS, who sussed all that out in 2 days flat apparently !! CBR PS - thanks for the head's up about Alt when using Co&D - I didn't know we could do that, and am very glad we can !
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Welcome to the Core 4D NEW forums, and thank you for taking the time to view this post, which covers how and where you should post in order to get the fastest and best results. It also advises newcomers where to look first so that we get a minimum of repeat questions that have already been answered or are addressed elsewhere. 1. Introducing yourself... If you are new to the core, do pop to the Introductions Category and do a post to say hello. Title it something like 'Hello from XXXXX' and tell us a bit about you, your artistic history and your 3D plans ! 2. Choosing the correct Category... We have simplified the categories since April 2022. Now there are parent categories for each software, and we use tags (1 of which is required) to address the various sub-categories. Post your Questions in the right Main Category for the software you are using and choose the most suitable tag for the question. Our Technical Category is the place for all Xpresso, Python, Nodes and other code-related stuff. General Discussion Category is NOT for questions, but more general discussion about 3D and VFX. 3. Providing enough information... In general, the more information you provide with a question, the more chance we have of being able to help. Please make sure your profile is complete, so that we know which version of the software you are working with and therefore what tools are available to you. If it isn't in your profile MAKE SURE YOU MENTION IT IN THE FIRST POST OF THE THREAD. Uploading the scene file is the best way to provide ALL the information we need. Best to simplify the scene, to minimize file size then either upload directly, or if textures are relevant to your question you can zip the tex folder as well, and upload that. If you don't or can't upload the scene file,, then please post screenshots that illustrate the problem. If it is a modelling question, make sure you include pics that show the topology (wires). If it is something specific you are trying to make please upload photo reference so we can see what you are aiming for. If you reference a tutorial, please link that tutorial. Occasionally a problem is difficult to explain in words - feel free to make and upload a short video if that would help us understand the issue. If images, files or videos are too big for direct upload, please do so to dropbox or drive etc etc and link to the post instead. 4. Galleries and Sketchbooks and other User generated content... We have a good User Section for anything you want to show us, including: Sketchbooks Gallery Pages Work in Progress (where you would like comments / feedback) 5. Market / Jobs Anything you are buying or selling goes here, as does any post advertising a paid job. If you are advertising work available please include reference and as much detail as you can, which will help people decide if they have the right skills to apply. Please do not advertise your own services here. -------------------------------------------------------------------------------------------------------------------------------------------------------- General Posting Etiquette. Site Search (top right) is your friend. Please post in English only. If necessary use Google Translate. Please do not use silly formatting. Remember to actually link links ! Make sure your Profile is showing the correct version of the software you are using. Often advice is version-dependent. If it is wrong, go to your profile, find the Edit Profile Button (top right) and change it therein. Please make sure you have checked the manual before you post a basic question. You can right-click most items or properties in Cinema, and choose show help to get right to it. Try and make your questions as detailed and specific as you can. The more precise your question, the more precise the answers you will get. Don't make your question too wide-ranging, general or vague. Do not post the same question more than once, or in multiple categories - duplicates get deleted straight away. Tell us how much experience you have. If you have tried stuff already, tell us what. Always upload a scene file if that would help us understand the problem better. If that scene is too big to upload directly, upload it to Dropbox etc instead, and link it. If your scene files are huge, copy just the problem elements into a new file, or otherwise simplify it, and upload that instead. This can also be helpful for avoiding client NDA issues. Try to avoid posting linked images - use the core's own image upload system instead. Please only upload *.jpg, *.png or *.zip, plus the native formats of any software involved (.c4d, .blend etc). If your question / scene upload involves texture maps, please include them in the upload (do Save Project with Assets, and zip the folder that creates). If your question is very complicated to explain, why not make us an explanatory video using screen capture software, but please note this cannot be uploaded directly to the Core. Instead you can use Youtube or similar, and link it to your post. Use the Likes System to thank or react to the people who are helping you... Title your posts relevantly and accurately - a post titled just 'Help me' helps nobody help you, and reduces the amount of people who will click on it. Conversely, a well-titled post will quickly gain the attention of the people with the right skills to be able to answer it. Try and spell key words correctly, which helps with later searches. Try not to use phrases like 'Help me now,' or 'Urgent' etc. People will help in their own time. If you find the answer before we do, post it and share your solution... If you do get your question answered, don't forget to Mark it Solved at the top of the thread. Be nice to each other, and enjoy the learnings we can all have together ! Happy Posting ! Team Core4D
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Thank you for those very kind words, and you do make some very good points there, Dave - I hope that is indeed the way it goes :)
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Yes I should do some more of those... especially if it's gonna get pinned to the front page ! :/ CBR
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Bit of a 'swings and roundabouts' situation for me, that one... On the plus side, it's certainly going to make a lot of jobs massively faster, and save the world a lot of tedious manual retopo while we deal with the ever growing client stream of awful CAD models that need sorting out. But I quite like some of those retopo jobs, so will miss them if they become a lot less infrequent or disappear altogether. Might also mean that a lot less of those jobs are offered to anyone anymore, modellers or not... I don't think it can entirely replace the art of modelling though - flow seems largely undirectable, and in the videos I saw even though its choices were quite good on the whole, it seemed you were kinda stuck with whatever flow it went for, but TBH I'm secretly quite glad it can't do that - means that proper modellers have got another few years in the ring before we're entirely replaced by AI and our skills go the same way as roof-thatching and become 'lost knowledge' :) CBR
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I am not the person to help here, but thumbs up for another immaculately framed question :) CBR
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Oh, nice one :) Thanks for sharing ! CBR
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That is certainly something I'm sure we could ALL use :) Maximum thumbs up @kalugin ! CBR
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Lovely curves there - could almost be SDS ! Although his camouflage systems seem a little broken at the moment :) CBR
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They are very different animals, though some of the things they do overlap. Houdini is vastly more powerful in more areas, being as it is, an entire DCC application rather than XP, which is, at its core, a particle plugin for Cinema. Both have their place, XP is amazing, but Houdini is so extremely reasonably priced, sale or not, I'd say get both ! Houdini is a total powerhouse, but you can't beat the convenience of having some of that sort of power direct in Cinema, which is what you kinda get with XP. CBR
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Where I've put it now, in Plugins etc... Substance doesn't come with Cinema so posts about it shouldn't be in the beginners section. CBR
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@bentrajeI think so ! :) Thanks for heads-up. Dani - I'll PM you... CBR
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Did a bit more research, which led to the discovery that snitches were actually made of copper and then gold plated, so needed some more work on textures. Did that, and quite pleased with it now... CBR
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From the album: Current Stuff
Weekend project, SDS modelling, Physical Render...© © Luminetrics 2019
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Does anyone know how to post in the right place !? CBR
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Yeah I guess only the musicians amongst us would initially spot that the things the robots are doing (particularly on bass and piano) aren't always the right notes, but he kinda gives it away to everyone when the room starts blowing up :) Having said that, it's not in any way a diss - those robots are animated absolutely beautifully, and actually have really musical push and pull style movements, which is mightily impressive in my book, whether it was at the end of a real robot arm OR keyframed by some talented mofo :) CBR
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Well this is the best thing I've seen for a while... (saw this and thought of you, @3D-Pangel) Spkrs up - the tunes are epic ;) CBR
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Already done, my friend, already done ;) If you can't find the Lego one, there are alternatives, although I don't know if they work in R18. Here's one. And another. CBR
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Please at least try and post in the right section. There is one called Plugins, you know ! CBR
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I also thought that initially, but then remembered it would be mostly a budget thing. If Star Wars, and all their vast pots of cash can't entirely get us out of uncanny valley with Leia and Grandma Toffkin, then these guys had no chance ! :)