Jump to content

Cerbera

Community Staff
  • Posts

    17,889
  • Joined

  • Days Won

    717

Everything posted by Cerbera

  1. Lols πŸ™‚ Cerbera already has a Youtube channel, but it's only got my music and drone stuff on it so far... Thanks for the confidence vote - I do wonder sometimes if I should try and find some time for some 4D vids as well. It's a good guess Sir Wolf πŸ™‚ Between client work, private tuition, cafe and writing the musics (my other big passion) I don't tend to get the massive amounts of time required to put decent quality vids together. I have, in the recent past planned a project-based video tut series, but the time has eluded me so far. But also, people like yourself, and Hrvoje, Noseman, Chris Schmidt, EJ and Arrimus, Nicko Schatz and a select few others have done such a good job, that I simply don't think I could do better, and between them they have already covered pretty much every topological quandary I would ever want to do myself ! Indeed, I watch Wolf's and the other guys' videos for the sheer relaxment and the reward of watching someone doing something so well, and explaining it so eloquently and thoughtfully ! But nice to know you guys would watch if I did, so cheers ! CBR
  2. I didn't forget him, but you may have forgotten he renamed himself Wolf3D !!! πŸ˜‰ CBR
  3. I'd say that (apart from cafe channel) would be Wolf3D. Once you reach a certain level, and become utterly familiar with all Cinemas modelling tools, it then doesn't matter which software you learn in, the techniques are largely the same, so I also would recommend Arrimus 3D, working in Max and more recently Blender. CBR
  4. If you have time and inclination, I would do all 3 of your latest suggestions - some people could use the extra res and a rather more the backplate option, and more dynamic range is always helpful. As for the type of HDRIs I most often find myself looking for I would say it is very high contrast maps with a lot of variation in lights and darks, and large indoor environments such as warehouses and museums etc. I appreciate that is easier said than done ! CBR
  5. Thanks for the share ! Looks great to me, and useful if you need that urban 'charm' ! πŸ™‚ I used to use PTGui a lot for my drone panoramas... CBR
  6. Cerbera

    Feed the Fishes

    Oh you may well be right... it just triggered my alarm bells because I still remember when Vimeo first discontinued embedding for non-pro people ! CBR
  7. Cerbera

    Feed the Fishes

    That is odd. I could understand it if they stopped guest users embedding, but if you have a PRO account, as @jed does, then surely that should let you do everything !? CBR
  8. C:\Users\your username\AppData\Roaming\MAXON\R20\library\scripts CBR
  9. Hope you're all having a suitably relaxing time between xmas and new year. Found this video by youtuber Tom Scott very interesting, so sharing it here in case you might too. It's a slightly nostalgic look back at one small aspect of televisual history - the title sequence, with reference to a long-running British out-takes TV show 'It'll be alright on the night'. Bear with it - he takes a while scene setting, and giving us the history of the show, but then gets on to the more technical aspects, which for me at least show why it's worth going the extra mile even when you don't have to. Happy New Year, and may your titles be brave and adventurous, creative and brilliant ! CBR
  10. Damn you beat me to it πŸ™‚ Likewise, Happy Christmas, or whatever you do instead, to Igor, Hrvoje and all the cafe staff from me... And of course from us to you, and the team at MAXON, and last but not least, our wonderful Cafe Community Hope everyone stays warm and safe, well and happy πŸ™‚ Oh, and a couple of the obligatory xmas 3D videos to you all, one of which may be 360 this year ! CBR
  11. Cerbera

    U-Render F1 Car

    Have I found an Easter Egg ? Is that the initials of people on the U Render team ? πŸ˜‰ Almost didn't spot it because the I for Igor is perilously close to the grey stripe πŸ™‚ CBR
  12. Cerbera

    Any symmetry plugin ?

    Well that's patently untrue ! In fact there have been consistent improvements to the way modelling tools deal with UVs in most releases. If you are still on R19 you may be unaware of a lot of those changes. And in a lot of workflows, where suitable diligence is paid to correct order of operation, people don't try and UV stuff until after they have finished modelling it. CBR
  13. Cerbera

    U-Render F1 Car

    πŸ‘Œlookin' gooooood. Nice model too πŸ™‚ CBR
  14. Cerbera

    Cyberpunk 2077

    Well look at that ! Sony have stopped selling it while they sort the problems... https://twitter.com/i/events/1339756155610963968 CBR
  15. I am confused by your use of the word "Texture" in that sentence - could you explain ? Also trying to imagine a situation where you might want to copy all this data at once that couldn't be more easily solved by just making the new object a temporary child of the object whose PSR you want to assume, and hitting Reset PSR... could you give an example ? But I can confirm that is not possible within Native Cinema, so you would need a script. I don't know of one, personally but I'm sure someone does... CBR
  16. You need to make a new user data slider, and link that (usually via a range mapper) to the parameter you want to change, rather than dragging other HUD elements to the VP directly. Here's one I have done today for a client... So first you just create a null, on which to hang your controls, and add the sliders you need to it using the 'add user data' function. Then you can drag the null into xpresso so we can access its user data, and route it wherever we like... CBR
  17. Cerbera

    Any symmetry plugin ?

    You can have control of both sides of the mesh using autoflip / flip commands in Cinema's standard symmetry... Or there is nitro 4D's Magic Symmetry, which is free. Boolean Symmetry is available in the excellent HB modelling bundle. CBR
  18. Cerbera

    Candy Wrap

    Please could you post that reference image !? CBR
  19. Come on KK, you've been around long enough to know this goes in the jobs / market section where I've moved it now for you ! 😿 CBR
  20. I think I read recently that if you were on R23 subscription you can DL and use versions back to R21. Octane does work with 23 - the guy I am working with right now is rendering in exactly that, and it's all coming out fine... CBR
  21. Cerbera

    SH-09 2

    Thank you dude !
  22. Often on the cafe I see newer people reporting various issues they are having with GI, and in a lot of those cases they are only using a single HDRI on a sky to do all the lighting in the scene, sometimes resulting in overly soft and undefined shadows, and making images look flat and not necessarily as good as they good be... I was going to make a tutorial about why we might consider other options, but in doing my research I see there already is a very good one ! As I would like to refer to it in future posts, I am doing a new post here so it permanently appears as a searchable topic on the cafe. So thanks to DAVID ARIEW and School of Motion for this quick tip and article about the subject... https://www.schoolofmotion.com/blog/professional-guide-renders-better-stop-lighting-with-hdri?utm_content=147079736 CBR
  23. Close enough, my friend, close enough ! πŸ™‚ Affinity does a really pretty remarkable job of being as commercially useful as PS whilst a) not being subscription, and b) being considerably cheaper, and now even more so ! I bought it when it was last on special, and have been very happy with it so far. CBR
  24. If we are going for stylised over real, then I'd consider upping the saturation overall a bit to get some additional richness in there... i think I'm looking for slightly more orangey sun, more saturated browns (which I'd also nudge a bit more red-wards) and brighter greens... CBR
Γ—
Γ—
  • Create New...