Hey Cafe
Thought I needed something a bit architectural in my showreel, and inspired as I have been in the past by the typical 3D sort of ultra-modern, simple houses with a pool we see all the time, I decided I wanted to do something old and complicated. And preferably a bit scary.
And then I found Harlaxton Manor, Grantham, UK, set of the dodgy 2005 horror film 'The Haunting', and thought 'there's a challenge', but I did have 500 hours to throw at it. So here we are, the first 100 odd gone, during which I have modelled just the bell tower, its minarets, and its main entrance. And there's still a fair bit of detail to be adding to those. My grim reapers aren't finished, for example - still need to build them a wall of skulls for their alcoves, and add some more stoney detail goodness to the side towers.
I am going for rewardingly high level of modelled detail, which will be extended to the rest of the mansion as I complete it, and its grounds. The small section done so far has given me 2495 objects, and 5 mill subdivided polys so far. Fortunately the rest of it isn't quite as detailed / elaborate, but should still make for a fairly impressive CG enterprise when it's done.
Here's some screenie wires for those of you who (correctly) like that sort of thing ;)
CBR