Here's a C4D-project featuring Redshift's new Volume Displacement-tech.
Several Objects and Noises and can be combined in the procedural Volume Builder for the Base Cloud.
In the Cloud's shader additional fine detail can be added on top using Redshift's Volume Displacement.
Have fun
612397332_ProzeduraleVolume-Builder-WolkemitRS-Volume-Displacement_LY01.mp4
I share this resource xpresso to generate corrugated cables and sheaths (for electrical systems) that can be extended at will.
As soon as I have time I will make a python plugin
PolyDup is a Cinema4D plugin to provide a quick way of copy/paste parts of a mesh object.
The version available here only supports R20 (for now), and is provided as is.
Documentation included.
Original thread: