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Showing content with the highest reputation on 02/07/2025 in Posts

  1. @Cerbera that was it! I kept trying to get my mouse point into that little cube, I was clicking on literally the only space on the screen where it wasn't going to work. Thanks!
    1 point
  2. One thing that irks me with every simulation tech I have used so far: Most of the time I want to emulate the movement of something from the real world, as closely as I can. And most of the time it's endless fiddling with somewhat abstract parameters to achieve the realistic movement I know from the physical object. It really should be the other way around. Let me make my object, define it's size and weight and then let me choose from fine-tuned, well-tested presets. That's water! Or milk. Or sand. And then offer an advanced mode where I can fiddle around with advection and all the stuff 'under the hood'. But really, let me express my artistic vision through my everyday-knowledge of the real world. I don't want to study particle physics for any simple sim I do.
    1 point
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