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Showing content with the highest reputation on 01/09/2025 in all areas

  1. This is huge for Maxon. I wonder if any of the tech buried in SurfaceSpread will make its way into C4D's scatter tools or if SurfaceSpread will stand on its own and also part of a Maxon One subscription. I ask because on some forums, there have been calls for additional features to the updated scatter tools released around R2023 (Not sure of version they were first introduced). So not only does this make the Maxon One subscription more attractive (Laubwerk's pricing was always a bit too high for me) but it may also help accelerate the growth of C4D's object scatter capabilities. If you go to the Laubwerk's page, it redirects you to the MaxonOne page. On that page, the only indication on the fate of SurfaceSpread is this extremely vague sentence: I will watch with keen interest!!!! Dave
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  2. Assuming you are rendering Redshift, use a RS Tag on the splines and set the RS Curve to hair or cylinder. That will solve the line deformation problem with sweeps - no sweep needed. The curl/twist problem happens when you displace a group of splines (or a cloner with splines)... displacement works iteratively so it tends to look pretty uniform. Use a Connect object on them, drop it in a group with the displacer. (And you can do the fade with some opacity/ramp trickery, but it is more flexible to do it with a depth pass.)
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