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Here's a C4D-project featuring Redshift's new Volume Displacement-tech.
Several Objects and Noises and can be combined in the procedural Volume Builder for the Base Cloud.
In the Cloud's shader additional fine detail can be added on top using Redshift's Volume Displacement.
Have fun
612397332_ProzeduraleVolume-Builder-WolkemitRS-Volume-Displacement_LY01.mp4