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  1. Jeff H1

    Jeff H1

    Premium Member


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      517


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Showing content with the highest reputation on 09/28/2024 in all areas

  1. I've been wanting to do some 'space' scenes for a while but tools to create star fields, planets, nebulae, etc. either don't exist or (if they do) are commercial plugins. So I decided to write my own. I've got several in the works but the first is now available - a shader for creating background star fields called 'StarScape'. Rather than post multiple sample renders here, you can see a few on my site at https://microbion.co.uk/html/starscape.htm I'm no artist, so I'm certain many people will be able to do a lot better than that 😀. It's completely free, has a full manual and is available for C4D 2024 (Windows and macOS) and 2025 (Windows only). I'll upload the 2024 version to the Downloads section here or you can get it from my site at the above link. Steve
    3 points
  2. yea I actually agree with that... I think the biggest benefit you will see from capsules and scene nodes stuff is gnna come from third party guys, where they will make cool stuff alot of which Im sure will be free... even dominik ruckli just newly released a cool match size modifier made in scene nodes you can use for free. very cool and easy to use: its stuff like this that gives a lot of hope for scene nodes... so don't lose too much faith in it yet...
    2 points
  3. shame more wasn't added to import/export like true UDIM support in C4D along with the beginnings of Material X support which was added on RS trello board back in 2019.
    1 point
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