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Showing content with the highest reputation on 09/13/2024 in all areas

  1. We are getting into serious stuff here - physically based bouncing ball. Memory node serves as solver and result it is art directable. From controls, it has gravity, bounciness and of course initial transforms can be set. Pure math stuff, not expensive to calculate 🙂 Note: no rotations yet, that is quite tricky 111_Bouncing_Ball.c4d
    2 points
  2. They should make it so even Maxon One subscribers have to pay additional to get them - call it Maxon One Pro Plus Ultimate - so the number of people globally who get to check them out is less than 50.
    2 points
  3. 1 point
  4. WTF Maxon? This is insane. I don't want redshift, it's such a laggy mess. How do You plan to compete with free software that is now superior in most areas with the price hike like this? C4D is lacking in almost every area, there is not even a built in fast rasterisation renderer, nodes are barely usable and not compatible with most of the software functionality. Dynamics and particles live in a different hardware areas and are virtually not compatible with each other. The core rewrite stuck in a limbo. How do You think this will end for you? The only thing that prevents my studio from migrating to Blender is object manager's simplicity. How do you think this will unfold when Blender fixes it's UX? Half of our 3D stuff is Blender native. None new employees with c4d skills. This ex Adobe guy ruined the future of this software.
    1 point
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