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Showing content with the highest reputation on 06/11/2024 in all areas

  1. For anyone in the live entertainment field: I have just released the ML Light Kit. Been working on this for a few weeks - these are more refined versions of the tools I made to do my client work: https://www.evanalexander.com/ml-lightkit The ML Light Kit for Cinema 4D and Redshift are tools designed to render and animate moving lights easier, faster and more realistically. Built for illustrators and concept artists, these tools are great for developing visuals for concerts, events, theater or any project requiring precise visual lighting. The ML Lights are non-brand specific instruments that look great at any viewing angle, and keep the polygon count low. Custom user controls make focusing, coloring and adding gobos right at your fingertips. The system is designed with simplicity in mind to speed up your workflow. Not a plugin, but a series of Xpresso driven lights to add to your scenes. Overview video here: https://youtu.be/_Cp-g5Kefi0
    2 points
  2. Here is nice setup, analytical foam, originally done by Entagma in Houdini roughly ported to nodes. It is doable with nodes, quite performant. There are room for improvements but that would require even more complexity. 193_Analytical_Foam.c4d
    1 point
  3. Here is some quasi unfolding with MoGraph 🙂 175_Poly_Folding(MG+XP).c4d
    1 point
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