Btw, if the drone blades are moving all the time, you can perhaps fake it completely and save a ton of rendertime.
Render 1 still from top with good motionblur settings, use that image as a texture on a disc and rotate the textured disc slowly.
Depending on distance and camera, you can get away with it 🙂
Hello. My first personal anim that I've actually had time to finish. 🙂
Very short, very simple. Started as a fun particles study. More info under the video on YT or my Behance. ( Behance)
All the work done in C4D+RS. Xparticles for the web stuff. Comp in Fusion, edit, grade and sound in DaVinci.
Oh and the model of the doors/frame modelled in c4d, textured in Quixel Mixer... That was a first. Good tool but for simple work.
Aspect ratio 4:3 to frame it that exact way. Any other ratio just didn't work for me. Also i would have to create a lot more stuff of screen
I'll drop few more anims in a while. just need to tidy them up.
'End credits' if you can call it like that was my first ever attempt on more creative title/text creation. Designing that kind of stuff is not my thing. Same goes for sounds fx. But i did enjoy creating both
I would love to hear some thoughts about it. I know there isn't much too it but feedback is always useful.
Thank for watching.
Quick breakdowns:
The splitting/ghosting effect was a 'creative' fix for a mismatching renders... It was easier than to rerender. And it adds a bit to the story.
Hi Cebera
I did cache the particles but now I am looking at the project (Surface Flow) with more time on my hands I realised I was being a complete doughnut!
When I was rendering the first few frames I saw no particles in the scene so thought something was wrong (why do I always suspect bugs?). Now I realised that's because the particles didn't enter the scene until about frame 20 and I was preview rendering frame 76 where the particles are half way down the blob object!
I gotta learn to slow down a bit… I feel a complete particle now…
BTW what do you mean by PV - Preview?