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Showing content with the highest reputation on 03/18/2024 in all areas

  1. Well, you won't believe this. When trying some of the ideas you suggested, I got the spinning wheel of death. Might have come out of it, but after 5 min., I forced-quit. Now, I still had r19 open. Many models sold online are build with Max and provided in a couple of formats such as r11. I have r19 so I can open and save a scene to open in newer versions. Anyway, I thought, what the hell. I opened the same scene in r19. Broken textures as expected. I brought up the old Texture Manager, which for me anyway, used to be super slow to load fully. It loaded instantly and I tried Relink Assets and BOOM! It fixed all the links properly in 3 seconds. I reopened the scene in r25 and all is well. I have my workaround, but not explanation as to why the scene cannot be fixed in r25.
    2 points
  2. Did you even read what I wrote? I specifically wrote that Blender IS NOT the Cinema4D competition here. Maya is. Maya is free for students, the student license is given without hassle (while Maxon treats students as criminals and takes forever), Maya has WAY more features than Cinema4D (it's not even close), Maya is a industry standard in more industries than Cinema4D, and Maya has a cheaper indie version for the students after they graduate (U$305 if you make less than $100.000 annually). The only advantage of Cinema4D is that is easier to learn and used to have a better UI (not the case anymore). This is not enough for the ridiculous price difference, mistreatment of students (every semester my students tell me horror stories of Maxon cancelling or denying their licenses. This never happens with Autodesk software) and lack of a cheap professional version post-graduation (the indie version)
    1 point
  3. How weird! And annoying. What happens if you use Find and replace at the bottom if that window instead of relink? Copy the breadcrumb trail from the bad link up to the folder with the textures and paste that into find and put your good breadcrumb link into replace. If it works on one, then you can select the whole list and do it in one go. Can't see why that would make a difference, but try it out. 🤔
    1 point
  4. This is a very unwise move and it will kill Cinema 4D in the long run. No students = no future users. Cinema 4D is already dead in a lot of Universities and Colleges in the US. The absurd price and all the shenanigans with the student license made it a non-starter for most schools. Although this price hike won't change much the situation, because what happened last semester (Maxon canceling the student licenses MID SEMESTER!!!) already killed any good will schools had with the software. This is just the nail in the coffin. Keep in mind that Blender is not the competition here. Even though most of my students come to my classes (I teach around a hundred students per semester in a high ranked Animation program in the US) with Blender experience they are really interested in learning the industry standard software. And Maya student licenses are free and super easy to get. And after graduating they will have Maya Indie for U$305 bucks only. Meanwhile, Cinema4D charges a stupid high price for the student license, takes forever to get said license and has no indie version for former students. Considering this, Cinema4D is simply not an option anymore. Unfortunately, I understand why @DMcGavranis doing this. Even though this will kill Cinema4D in the long run, schools and students will keep paying for the Maxon One Student licenses not because Cinema4D but because Zbrush and, in some cases, Redshift. Zbrush is really the 3D cash-cow for Maxon now. Zbrush simply has no competition in the industry. 3D schools are hostage of Maxon in this case. And Redshift is the choice of schools without big budgets (like State schools) who need a faster renderer for students using Maya. It's cheaper to use Redshift than buying more powerful desktops or building a renderfarm for Arnold. And Octane's (the only other option) implementation in Maya sucks, while Redshift is super well integrated. Anyway, in the end I just feel really sad because Cinema4D is my favorite 3D software. It's pretty sad to see it going the way of Lightwave 3D.
    1 point
  5. They get all of Maxon One for that hundred bucks, including all the Red Giant stuff, Redshift, ZBrush and whatever else gets chucked in there. And I actually do see the logic of it as a business decision. Clearly less people will be signing up to this higher price than before. The people that do sign up will be paying higher than before. Those people will probably also be more keen on sticking with C4D and using it as a career, versus the percentage (I won't say 'handful' as it could be many) of people who wanted to test the waters, were half interested, but view the hundred bucks as an obstacle. So they go away, Maxon has less work to deal with managing it, and they probably still kinda / sorta make the same dollars. I could be wrong. Dave can pop in here with a big spreadsheet showing earnings and interest and projections if anyone really wants to get into the dollar logic of why they put the price up. When I sub again it won't be at the educational rate so in a number of ways I don't really care about this. There are a few references to Blender in that Reddit thread but I would frankly view it as newsworthy if a C4D comments thread pops up anywhere online without at least three guys telling us how wonderful Blender is. Blender is pretty cool, and I have this on a lot of authority because the past five years of scrolling C4D threads everywhere have usually carried a handful of folks giving one sentence comments or five words or even just two words mentioning Blender, like "There's always Blender...." "You could always use Blender..." "Or, there's Blender..." "Blender is free!" and so on. This was all useful info the first time I heard it but is maybe less effective reading it the 5000th time, but this is just me. And I do think Blender is cool. But it's very janky and even the non-janky bits sit tightly alongside the bits that are janky, all of it managed and sorted out by a particularly janky Object manager. The Reddit thread does have a quite fair comment from a teacher who noted, in NZ a lot of the kids at the school where he teaches are poor and $100 is a week's groceries. This is fair enough and if he's going to learn and then teach them all Blender, I guess they'll all be learning Blender. If this is a good thing for everyone I'm not sure what the problem is. People say we live in a world of dramatic exciting change with AI and new free software apps and entire industries changing, and who knows where we will be in five years etc etc? In reality I know exactly where we will be in five years, threads will still be bubbling along at a low rate with some folks expressing satisfaction and some dissatisfaction at whatever Maxon has just done, every online comments thread here and on Youtube and elsewhere will have another five to ten guys writing "There's always Blender..", "You could just use Blender", "Maybe it's time for Blender?", and this will be the state of affairs for the rest of our lives, with neither Maxon nor the excitable Blender fans ever changing.
    -1 points
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