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Showing content with the highest reputation on 02/06/2024 in all areas

  1. Pwnisher begun a new animation challenge with new exciting awards. Unfortunately I haven't seen any rules about AI use... yet.
    1 point
  2. The problem isn't motion blur not appearing - it's that it breaks the physics of the bullet simulation about half way through the cached animation, where half the cubes suddenly start flying in a straight line and not reacting to gravity. CBR
    1 point
  3. Whops, yess indeed, Ctr + Z. Strg is german keyboard term, but it´s the same 🙂
    1 point
  4. I can submit it for you if I can replicate the issue on my system. Quite a busy day for me today so wont' get to it til later, but will certainly have a look and try and recreate the issue when I get a minute... CBR
    1 point
  5. @hyyde This was just meant as a workaround. It's a known issue and will be fixed in the next release. Please still try if using default layouts gets rid of the crashes on your end. And unless you haven't done so, please also send reports for crashes that occur without plugins.
    1 point
  6. Thanks for the reply! It really is mind buggling.... I thought maybe its some weird option I have altered? This is the file, i only left one object in it. Steps to replicate the issue: - Extrude - Bevel - Inset - Optimize 2 or more points together (this one seems to have greatest possibility) - Strg + Z (Undo) = See things getting messed up... 🤡 I never issued a ticket but will look into that. Thanks again, best regards, Benno 03_01_street_night_v6_issued.c4d
    1 point
  7. @hyyde There is an issue related to the use of custom layouts. Are you using any of those? If it's an option in your case, maybe you can use the standard layouts until a fix is released.
    1 point
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