Oh. I forgot we are talking about Cinema4D and not Houdini.
For context, that's how big sims are made. You sim on a proxy then apply the transform on the actual object.
I guess the easiest way to do it in Cinema4D is through the "Collission" Another Object option.
This is in my old R21. Can't vouch if still the same thing in the newer versions.
Paul, as well as Wendy, were with Maxon for 25 years now. His decision to leave was his own and i am very sure everyone here at Maxon is sad to see him go. The idea of Paul retiring is a bit ludicrous though, if you know him then you know he has way to much energy for that. Personally i think he should become president of the USA.