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Showing content with the highest reputation on 10/16/2023 in all areas

  1. Try this https://nitro4d.com/product/magic-laser/
    1 point
  2. 🙂 It's really only this you need to look at
    1 point
  3. I'll see what i can come up with, but you can already find an example on this if you take a look into the Noise Selection node. It uses multiple Switch nodes to choose between different branches, including handling of optionally storing selections.
    1 point
  4. Yeah, no Cinema simulated components are going to make it into an exchange format without being baked first. If that is for animation, then bake to Alembic or Bake object are reasonable options, but if it's only a still you need, then cache the simulation, move to the frame you want, and do Current State to Object on the simulated object / remove any sim tags from copy, and you should get a baked still at the right frame, that doesn't reset on timeline 0 and can be exported anywhere, anyhow... CBR
    1 point
  5. Hmmm. Our swatch functionality is pretty much limited to saving and loading them so that we can get consistency across different materials and I don't think there is a way to address them outside of the usual places we find them. However assigned colours in materials can be addressed by things like takes and Xpresso, so I guess that is the way to control things more globally / programmatically... CBR
    1 point
  6. Phylotaxis proto 🙂 02_phyllotaxis.c4d
    1 point
  7. I agree, for a software to survive and grow, you need its community to thrive. making it harder to get access to this software for students is not the way to go about it.
    1 point
  8. Zipper setup : ) 211_Zipper.c4d
    1 point
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