nice, thanks for this 🙂
my biggest suggestion right now to anybody that understands scene nodes, is to teach it in a very fundamental way, just like a really good book on a programming language.
I know how to code, but I just don't know the equivalent of certain things in scene nodes.
For eg.
- how do i make a for loop?
- how to make an array?
- how to do conditionals?
- what are my datatypes and how to use them?
- how to use vectors and matrices
- how to do vector math in scene nodes in general.
we need a complete front to back explanation of all of these with examples and excercises that we can do.
right now most of the teaching methods have been more like 'how to make a cloner', and 'look at some example nodes'.
but it should be more like, 'lets learn what these nodes are, now heres some examples of what you can do with them, and here are some excercies for you'
this way, it would be beneficial to people of all levels 🙂