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Showing content with the highest reputation on 08/24/2023 in all areas

  1. Feel free to check out my small Github Repository as well. Splinify is a generator capsule that will create curved or linear splines from edges. For curves you need to switch the capsule to Bezier mode https://github.com/bmarl/Neutron
    4 points
  2. I think conversion refer to files R12 and older. R17 should be opened fine in latest release.
    1 point
  3. Unofficially. You can try to find someone here who still uses R19 to help you.
    1 point
  4. That's one way to describe the deal being offered to general C4D subscribers, I'm not sure if they should focus on this in the advertising though. Edited to add - I'm moaning a tad but I'm still keen to see what's forthcoming with C4D. They've built the foundation. Time to unveil what they're building on top of it I think.
    1 point
  5. Yes, absolutely impressive indeed. Where it falls apart they do not show off course 😉
    1 point
  6. Could be tempted to remodel depending on how detailed it is
    1 point
  7. @HappyPolygon Here, "Edge to Spline" Capsule. It's in the scene database if you want to add it to your own database. It's a Spline Primitive that accepts a single mesh object as an input. If you want several object to be considered, just put them under a connect. I've also added selections if you want to control where which polygon outlines are turned into lines. Edge_to_Spline.c4d
    1 point
  8. I'll remove all textures and work on them one by one. I also don't know if you'll need all those 6 textures in Physical Render. You could try looking at this
    1 point
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