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Showing content with the highest reputation on 04/05/2023 in all areas

  1. Poly is a new web-based AI-driven texture generator. It is a text-to-image AI that will produce a material based on a prompt and an available Style preset. It needs about 30 seconds to generate a texture. The result will be previewed on a 3D sphere object along with the corresponding Ambient Occlusion, Albedo, Normal, Roughness and Height maps ! You can use Poly to upload and edit your own images and make them Seamless, Upscale them or even produce Normal, Height, Roughness and AO maps using AI. The app is free to use but the subscription plan lets you choose more styles and unbounds you from the maximum 2K resolution to up to 8K.
    3 points
  2. I see that as something quite positive. Newtek never really focused on Lightwave, it was always playing the second fiddle behind Newteks video tools. Good luck to Andrew and the team, it would be a shame if a landmark application like Lightwave perishes.
    3 points
  3. The new art of Digital: Writing good Prompts 😉
    2 points
  4. Here we go - first pass - still not happy with corners, but basically it's probably this sort of thing... This seemed like the ultimate candidate for edge weighting, so did the creases with that. SDS L4. I think we can improve on this though, so will try again tonight. CBR
    2 points
  5. Like all Text-to-Image AI generators, it requires more text. The more descriptive the prompt the better the result. I doesn't work in keywords like a Google search. People usually add things like AAA game, hyperrealistic, photoreal, extreme detail, Star Wars like, high tech, minimal, clean, sci-fi...
    2 points
  6. yeah noticing that behaviour here too. Will post a(nother!) bug report.
    1 point
  7. Truely a great find and requires more exploration!!! My initial trial though was a little less than what I expected. I just typed in "Sci-Fi Hull" and selected "matte" and got this: Actually, it looks like a bunch of broken air-conditioners to me. Again, more investigation is required. Dave
    1 point
  8. And the often requested carpet roll 🙂 120_Carpet_Roll(MG+XP).c4d
    1 point
  9. I voted for Xpresso, because I use Xpresso a lot and it deserves some love. But I am surprised that "real-time game engine like (e.g. Unreal) renderer" was not an option. This is what I'd want the most. We don't even need something at the same level of Unreal - even something with all the features of Element 3D for After Effects (something from 11 years ago!!!) would be great. U-Render was basically this but sadly they are no more. I was one of the early beta testers and buyers of U-Render and I was very disappointed when they closed down. U-render - even in its unfinished form - was amazing with Cinema 4D.
    1 point
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