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Showing content with the highest reputation on 04/01/2023 in all areas

  1. 100000% yes for every reason under the sun. You're rendering to an mp4 video, theres a crash or powercut... all your rendering is lost in a corrupt mp4 file You render for hours or days, then realise the compression is too high and the image quality is ruined You render for days, then realise c4d is 1-2 frames lagged with its animation as the movement happens after the audio hits, so the entire video looks out of sync Basically, unless its a quick 5 minute test render, always render to image sequences, virtually no exceptions.
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  3. That’s surely interesting, but the repeating tiling problem has been already resolved by several engines, here is an example:
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  4. Math as Art is always welcomed in this forum. If you are into these things I recommend taking a look at papers from Bridges - Mathematical Connections in Art, Music and Science You can use the MoSpline to create aperiodic patterns. So far the aperiodic monotile has no L-system. I tried the Penrose tiling here penrose tiling.c4d A couple of years ago I had a small talk about new tiling features regarding the Cloner object with Rick Barrett, he found the ideas interesting and said he would consider a similar implementation on their new system (referring to the later released Neutron Project AKA SceneNodes). Theoretically you can use the classical Cloner to create any pattern of mixed polygons if their center can be laid on a regular square grid. But non-repetitive tiling is trickier and each case is governed by it's own rules so I don't think there is a way to create such patterns natively in C4D. I would use other apps as helpers to export to C4D like InkScape or VisionsOfChaos (actually I take my Penrose tiles from Ready).
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  5. Yes. Then if your computer dies while rendering you don't lose everything already rendered and can resume last frame. CBR
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  6. It seems like Maxon has already abondoned Scene Nodes, unless they have some twenty year plan for it that I'm not aware of and it's actually right on schedule.
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  9. #CGGG 003 | Fractal Subdivision
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  12. My mistake about the feedback form. I was really sure around some R20 years it was completely removed for a time (?) Still nobody could answer what is official and what is not? Core 4D is now an unofficial forum and Cineversity is affiliated but not owned by maxon? Still this entire situation is highly unsatisfactory. The goalpost has moved hard since the discussion from last year. Blender is going really viral due to their extreme community power and easy entry point and honestly as a company owner I simply cannot say "we use C4D" because I cant put them on tasks where there is essentially no other resources or users on the web doing the same things. I can not recommend any 3D beginner to use C4D because who can recommend starting with a thousands of euro software which has a minor fraction of the tutorials, resources and plugins around and mostly ignored traditional 3D workflows (Baking, UV, Texturing). Realtime has been coming up for years now and its now here bigger than ever with Unreal 5 and it feels like we are the only ones doing traditional realtime workflows in C4D. Nodes also have really vanished from the surface. It pains me but with these circumstances its just not recommendable like this. Blender is really janky but the community fills in the gaps so that you are never really stuck. Here we have a setup where we actively prevent any sort of coming together. Here are some issues that Maxon needs to fix: Community: - No official Forum at all - Unclear affiliation of websites and services - No links even on C4D site to any forum Knowledge: - Videos randomly mixed between cineversity and youtube? and - Youtube videos obfuscated by non saying naming scheme Third Parties: - No shared marketplace making barrier of entry way higher for plugin developers - No incentives for third party plugin creators to even update their plugins Onboarding: - No Lite model making any new 3D user automatically go to blender by default. - Too expensive for developers to get the new version just to update their plugins for users
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  13. Uh uhm, yeah. I used goddamn once in a post. I am swearing so much. Please, think of the children! Speaking of "thread cops". You do realize that I'd have to arrest myself, do you?
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  14. Actually i don't. I understand the role of a beta tester as bug finder. However beta tester function is not to provide technical solution, that is Maxon decision. The same goes for bugs caught by the user base. We send reports and hope Maxon tech support or quality assurance do their jobs. So maxon needs more beta testers in order to find many of those bugs before releasing a compromised version. But i guess all of that is quality assurance responsability as well.
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