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  1. Per clone target setup with python effector. Each clone looks at it's respective target 213_Target_per_clone(MG).c4d
    2 points
  2. First, make sure the label image is the correct ratio of height vs width to fit the polygon selection. In case you didn't know, use the formula: Diameter x π (pi) to get the length around the roll and simply look at the width of the selected polys for the width. If your label image matches the ratio, all you need to do is set the material tag Projection to Cylindrical, activate Texture Mode & Enable Axis to see the orientation of the cylindrical projection cage. Rotate it to match the orientation of the model, then right-click the material tag and select 'Fit to Object'. Since the label polys are not disconnected, the cage will fit the entire model, but then you just use the Scale tool to squish it to fit the label polys. Disable 'Texture Mode' and 'Enable Axis'. Let me know if you need some visual guides for this.
    1 point
  3. Title: Procedural 3D Modeling Using Geometry Nodes in Blender Secondary Title: Discover the professional usage of geometry nodes and develop a creative approach to a node-based workflow Review "I have had the pleasure of working with Siemen Lens on various visualization projects, from furniture visualization to visualizing biotech installations, where moving elements were also particularly important. Siemen is always looking for ways in which a visualization can still be improved, preferably by harnessing the processing power of a platform, making maximum use of parametric functions and Geometry Nodes. As a result, he achieves the desired visualization faster. What is particularly striking is that Siemen repeatedly manages to have enough info with a small briefing to realize a professional rendering. Siemen thinks visually and can effortlessly translate this into a strong way of working out graphics within a parametric environment. With this book, he shows the thinking frameworks you need to get to a result quickly. Always seen from a practical angle, Siemen takes you into the world of Blender" About the Author Siemen Lens is a CG Artist who excels at photorealism. He studies Multimedia in Antwerp. His specialty is to create abstract yet photorealistic renders using Geometry Nodes, Physics, Texturing, and various other techniques in Blender. He also uses other software like After Effects, Illustrator, and Vegas Pro. Siemen has worked as a product render designer in a Furniture company. He has also worked at PartydoosMedia, a Dutch digital graphic design agency. His goal is to create visually convincing CG Art that is pleasing to the eye. With this book, he aims to get you well versed with Geometry Nodes. ASIN ‏ : ‎ B0BJ7FLZ5S Publisher ‏ : ‎ Packt Publishing; 1st edition (March 17, 2023) Publication date ‏ : ‎ March 17, 2023 Language ‏ : ‎ English Print length ‏ : ‎ 282 pages https://www.amazon.com/Procedural-Modeling-Using-Geometry-Blender-ebook/dp/B0BJ7FLZ5S?asin=B0BJ7FLZ5S&revisionId=f7ad7397&format=1&depth=1
    1 point
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