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Showing content with the highest reputation on 03/03/2023 in all areas

  1. Here is a simple A -> B relationship in sphere radius (pm request) A_B.c4d
    2 points
  2. You were all annoyed when they got rid of the cheaper C4D Go, Broadcast and Art editions, well now they're basically back! Everyone rejoice!, Maxon are listening to their userbase and doing exactly what they asked for! I strongly suspect the number of users who will be pissed off by this move and will go find another app, is greater than the number of users they will get to upgrade to the full One bundle.
    2 points
  3. 2 points
  4. Your C4D problems are nothing compared to your ego. You'd have to be high to think I would ever take the time to help you again. I hope others are able to to see just how toxic you are and avoid the same ingratitude.
    1 point
  5. I think I have it resolved. I used a Cloth Surface to build up the lab coat and removed all Selection Tags in the model and it seemed to do the trick.
    1 point
  6. Don't think you can do this from XP
    1 point
  7. Yep. I'm not sure if I used Chris' last Rocket Lasso plugins (the splines) so not sure when I'll find a chance to use these ones.
    1 point
  8. the Katana looks great. Have you checked out the screen? If you can stretch to it, I really recommend going to 1440p if possible, and make sure you check the RGB coverage, particularly for motion graphics. You want something fairly accurate. The Asus TUF line includes some great 100% DCI-P3 coverage screens which are not too pricey.
    1 point
  9. Nonetheless the information you are being given is correct ! If you want scale numbers to stick when you enter them in co-ords manager you have to be in Object mode. In Model mode the transform is applied, but the scale correctly reverts to 1 because that is the new true size of the object at the new 100% scale. CBR
    1 point
  10. Changing the Scale to Size will just show you units. -- I'm ssuming you're a new user @allenhanford and maybe you don't know the difference between the Object Tool and the Modeling Tool? When you scale objects in the viewports when you're in the Modeling Tool the object scale stays at 1... when you scale objects with Object Tool in the viewport it will change the object Scale Parameters. Grab a cube and try scaling with each of the different tools. If you are a new user, don't feel bad... it's a common gotcha that seems soewhat specific to C4D.
    1 point
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