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Showing content with the highest reputation on 12/26/2022 in all areas

  1. Merry Christmas everyone! Wishing all the best for 2023! I guess this render is like a yearly exercise for me now
    2 points
  2. Maybe should be issue with priorities. When you turn of SDS, wertex map works as expected
    1 point
  3. You can do it using vertex maps. Say for example one of the tyres would have a field as it's child to follow position and that will track through the vertex map to reveal the other texture. If you search for c4d Redshift vertex maps there may be tutorials on it.
    1 point
  4. Seasons greetings people 🙂 Hope your last year was a good one, the next year is better, and the bit in-between gets you some decent R&R... As is the tradition, still my favourite Xmas 3D after all these years... and Festive bells everyone CBR
    1 point
  5. Not arguing as I always do this and won't do it here, but just a couple of observations I guess. Cineversity, both the old and new site, is official. Go to the old Cineversity site and look down the bottom right side and you'll see in tiny letters 'Copyright Maxon'. Go to the new Cineversity site too and down the bottom of the page there's a 'Copyright Maxon Computer'. Both pages are owned by Maxon. The old Cineversity site has a very useful forum but it's there mainly for assistance, help, and queries in learning the software. I wish I had more time to use it than I do, as you can ask pretty much any question there and you will get a useful answer. Thank you Dr Sassi for your help there. Core4D was originally C4DCafe and had a lovely laid back feel when run by Nigel / 3DKiwi. Some Maxon folk used to post on it then, the same ones and maybe a few additional Maxon folk continue to post on it now that it's Core4D - and I still like Core4D, otherwise I wouldn't be here. Blender is great, they do nice updates, they have a big community, Ton Roosendaal is a lovely guy and I like the Blender Today channel. There are probably heaps of fun Blender Youtube channels, in fact. But I don't quite know how you view C4D as having 'no resources' online as there are many, many, many C4D based tutorial channels, and heaps of tutorials old and new to pick from. In fact I feel a bit sad sometimes as I know I'll never be able to properly sit down and make my way through the volume of cool C4D tutorials that are out there. I won't make a list of them as there are too many to list, but no-one should ever be stuck for C4D tutorials to look at. Probably at some point if I'm bored I'll make a new thread with a semi comprehensive listing of the C4D tutorial channels I find useful. It would take a while as there are a lot. I simply feel that with this comment and the next one comparing it to Blender, people who want to use C4D will do so, and people who want to do things with Blender will do that. If you're not going to recommend Blender to new users it's probably fine. No one ever sat next to me and urged me to try C4D, I really just decided to do it myself. And you note elsewhere that Blender is 'really janky'. I'm sick of janky software and am happy paying the sub for C4D each year to get something a bit less janky than that. Again, Blender is doing fine and the people who happily jump into Blender will also do fine. We're together here. There are also pretty solid communities I see on Reddit, Twitter and elsewhere. You're right in that there's not a giant all-encompassing C4D forum with the amount of traffic and posts as the main Blender forum gets, but I wonder if this is also partially because the C4D users are too busy working on their stuff to walk through and start endless new forum posts. I could post more but while I think there are arguments to be made for reorganising how and where some of the C4D tutorials are listed or archived (and Maxon just started doing that anyway with the new Cineversity site) I think the amount of tutorial info out there is very substantial. Side note - I bought the very detailed Udemy C4D courses (made by Lionel from the Maxon training team) and even though the UI has changed, it's not a big deal. A cloner is still a cloner. The Bevel tool still bevels. The shortcuts are all largely the same. You can search with the commander to find a tool if it's moved somewhere. Generally it's like learning how to cook and someone tells you the flour has been moved from cupboard A to cupboard B, they show you where it used to be, and also where it is now. You just smile and get on with it and don't stress about the ten seconds it will take (just once) to learn where something new has been moved to. And Lionel's courses are so great I intend to go through them carefully. The TutorialCells guy on Youtube is also midway through a veeeerrrryy comprehensive C4D tutorial series and he uses the new UI exclusively. Worth a look if anyone is keen to learn with a free resource.
    1 point
  6. Add to that: 1) Maxon CHARGES for it's student version. 2) Maxon unnecessarily changed Cinema4D UI making all the old pre-R25 tutorials useless for beginners.
    1 point
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