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Showing content with the highest reputation on 12/01/2022 in all areas

  1. I have no idea about the financials behind it, but if I had the choice, I would go back to opening up the forum for all visitors. you can ignore ads, you can ignore hit and run questions, I dont think theyre a significant detriment to the site.
    4 points
  2. Click on the gray text next to the parameters to turn them yellow. Ctrl-click to add multiples. Now, if you hold control whilst adjusting values, they ALL update. CBR
    2 points
  3. So, I think to close the forum and charge a fee was a valid experiment but I think we can all agree that the forum has been pretty dead after that. I think it is time to open the forum again and bring back the ads, even if they are annoying. What do you guys think?
    1 point
  4. Hi everybody, I'm Henning. My Brother Axel and I run a small 3D Animation Studio in Cologne / Germany, called Lumatik Film. https://www.lumatik.de/ We are currently a Team of 4, doing all kinds of film and animation stuff; mainly with C4D and Octane. Happy to be on board here! 😉 Cheers!
    1 point
  5. Welcome Henning - great reel!
    1 point
  6. 1 point
  7. Hi Smolak Here is my cheap n cheerful R18 method of sticking things to the floor. As previously stated you can clone directly onto a displaced surface and the objects will follow the displacement but in that case you cannot choose their individual positions. In the version below I have placed 5 individual polys / planes inside a connect and Im cloning onto the poly centres of the connect object, this means if you move each square your cloned object moves with it. If we put the connect in a null with an exact copy of the displacer used on the large plain, then the connected polys will follow the movement of the bigger plane. Hope that makes sense, file below should explain all. Deck Stick and move 01.c4d
    1 point
  8. These "visual joyrides" were never conceived and written as coherent movie. They are a collage of visual effects stitched together in post-production to create an illusion of story telling. Most of these "movies" go into production without a complete script, without a vision. What was shot "live" is re-arranged, mutilated and even re-created. The actors of sci-fi blockbusters are now in less scenes than their digital counterparts. As soon as the action kicks in, the sequence are 100% CG. Even in scene without big VFX, actors can be replaced. The (virtual) sets are also constantly changed for whatever reasons. If a desert in trendy, then it will be a desert, even if the shot took place in a city. Post-production will fix it. it's like magic! Yes, it's a waste of money, yes it's a waste of time... But we are beyond sanity here. I was once asked to work on a scene with a girl spilling coffee on her dress. For some strange reason it was not shot live. I was given only the action with an empty cup. It took me a full week of hard work to do it. The fluid simulation was not that difficult, but the tracking was extremely complicated. The dress was made of a light fabric, constantly moving and twisting in all directions, ... I had to work frame by frame and even create a full CG actress to get some movements right. Why was it not shot live Why? I've spend about 50 hours on it, while it could have been done in 15 minutes on set...
    1 point
  9. Whats a few decimal places between friends? 😉
    1 point
  10. Also, you've specced an x570 chipset AM4 Socket motherboard with an AM5 socket CPU. You'll need a B650 or X670 motherboard for the AM5 CPUs. You'll also need DDR5 memory to go with it. It's either : AM4 (5950x) + x570 + DDR4 or: AM5(7950x) + x670 + DDR5 You can't mix & match.
    1 point
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