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Showing content with the highest reputation on 11/22/2022 in all areas

  1. and my favorite settings so far: mimic_0001.c4d
    4 points
  2. absolutely doable in native C4D. Just a proof of concept, but with the right amount of tweaking... The code in the python generator is a bit trashy, but it's just a test anyway 🙂 mimic.mp4 mimic.zip
    4 points
  3. Pixellab - 30% off https://www.thepixellab.net/products
    2 points
  4. Maybe use the Wrap Object deformer in Cylindrical mode ? Or use the Collider Deformer with a convex surface ...
    1 point
  5. a little update. This could definitely work. I think I'll do some more tweaking. It's fun 😄 mimic.zip
    1 point
  6. The Solidify capsule does the same thing if you don't mind beveling options.
    1 point
  7. I also like that everything is in the same window in the Octane Node Editor: all the Octane Nodes (as well as the compatible C4D nodes) on the left,, nodes in the middle and the attributes on the right. Much easier to use and with high discoverability.
    1 point
  8. Directory Opus Not specifically CG related - but my favourite Windows Explorer replacement... Until November 30th, everything Directory Opus related is 40% off! Coupon code: BF2022NOV
    1 point
  9. Welcome to the Core 🙂 You will need to say which version of Cinema you have. Pls put this info in your profile so we don't have to ask every time you post ! Difficult to provide a definitive answer on this I would say, because it might take hours and hours of experimentation to find the right tools and methods, and it is unlikely to be produced in the same way as Blender's, but might be possible using other tools native to Cinema. CBR
    1 point
  10. Here is a fun one - inflation 🙂 Simple deformer Graph is not complicated 18_Inflation.c4d
    1 point
  11. Finally got around to finishing all the modelling now working on the materials. first time using bodypaint in side of c4d to paint the textures for the horse body 😄
    1 point
  12. calling this one done..for now 😛
    1 point
  13. There are multiple factors here involved. One can create same functionality with different approaches in capsule but have very notable performance difference. Think of capsules as "code". Good code is fast, bad is slow 🙂 In general, biggest advantage is that one can create things that were previously reserved for programming or were extremely difficult. I try to provide examples which showcase capabilities. If you have some requests please post in new topic!
    1 point
  14. Here is a spline projection proto 🙂 Generator takes spline as input And you load a target into link slot Graph is quite simple It can be relatively easily expanded and made more robust 146_Project_Spline_capsule.c4d
    1 point
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