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Showing content with the highest reputation on 10/22/2022 in all areas

  1. Yep, here he is, from 8 weeks ago. And his comment was right at the end, right after the 39 minute mark. He's also a regular at the Maxon Training Team channel, and spoke for an hour or more last week about sims (not the game) in C4D. All that noted I'm really happy with the whole Maxon Training Team crew, and enjoying all the 3D Motion Show appearances from lots of different artists. Too much good stuff to choose from, and not enough time sadly to watch them all.
    2 points
  2. I'll just say I'm really happy with the rate of new developments over the past few releases. Feels like exciting stuff is coming, for me anyway. And there is no shortage of stuff already to learn. It's like C4D has been rebuilt like the Six Million Dollar Man (if you remember that show) and is now flexing its muscles and getting ready to kick ass. Maybe EJ was just getting excited or something.
    1 point
  3. This worked out perfectly. (in the end I set my gradient knots to Step to make it a little easier to visualize the distribution) Thank you for the reply, Marc
    1 point
  4. EJ Hass on Twitter was dropping heavy hints that the new particle dynamics - the source of this cool smoke and flame - would also be a nice thing to see with liquids, water, other desirable things for C4D like that. So the question in my mind is if the PYRO object in the object manager is all we're getting, or if there could be some other things in the pack with different names imminent that also let us do more cool sim stuff. Not sure if this is what Noseman was getting at when he dropped hints at his last presentation that major cool stuff was soon to arrive. I dunno, would be nice if the folks at Maxon give us some watery stuff that can put fires out.
    1 point
  5. Absolutely right, and I am quite aware of the problems, but either some one will make it, or AI will just jump over it and then no one needs rigging and UV mapping anyway. for example to put moving people into a street. some one will do it.
    1 point
  6. Playing with the new rope dynamics. Pretty great.
    1 point
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