Today I had some spare minutes to toy around with Insydium's GPU-accelerated Nexus system.
I was actually somewhat surprised. It's a really big and noticable performance gain. Things stay interactive for a loooot longer than I was used to.
Here's an emitter with a birthrate of 10.000 and the new liquid solver. It stays interactive even at frame 400, where a lot of particles are in the scene.
No Houdini competitor, of course, but for xParticles-users this update might be bigger than I initially thought.
Further investigation necessary...
btw 1, I rotated the landscape collider here, not the camera. This would have killed my old CPU-simulations 🙂
btw 2, a single 2080 Ti