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Showing content with the highest reputation on 09/02/2022 in all areas

  1. I just wish Maxon would give us a UI/Icon color scheme that isn't so depressing. Every time I fire R26 up, I start to get sad, then angry. I feel like the joy has left the room and I have to leave and go visit my good friend R24, nice color scheme and icons (No MIA icons as well). Just happiness and sometimes I might break out into a Snoopy dance, because everything looks so much nicer.
    2 points
  2. Will it finally be enough to warrant an upgrade from R21… 🙃
    2 points
  3. Did some adventure time fan art a couple of weeks ago and posted it on my IG, the guys from Inside job saw and loved it and requested some fan art for their Netflix show. Early stages pretty much done with the head, couldn’t resist slapping some materials on and doing a quick render, turntable incoming .
    1 point
  4. No idea how it works but this is what I was able to do in Blender: Simple shape key (pose morph equiv) Then I absolutely destroyed the mesh, removing vertices and faces, and adding multiple edge loops, knife cuts and extrusions And the morph still works!
    1 point
  5. There is always a bit of heat in the forum every September over a new release and I have added to some of that heat in the past. But actions speak louder than words and therefore, I would like to provide some balance to the discussions that may follow in this thread. For those with perpetual licenses, do NOT just look at what is in R27. IHMO, R26 was an amazing game changer with all the modeling improvements and RS. So R27 will be the first-time perpetual license holders will be able to get their hands on those improvements as well. Now, from that perspective, my long-standing concerns since R21 with Maxon milking their user base in a subscription model and NOT providing meaningful updates are being proven to be completely UNFOUNDED. Again, actions speak louder than words and in the interest of fairly calling balls and strikes, let's look at the actions. Now R25 was a dark chapter but when you get through the hurdles of learning the new icons, the UI is a welcome addition, and R25 overall becomes more acceptable particularly against what came before and after that release (e.g. both R24 and R26 had some neat additions - they just weren't perpetually licensed releases and could not be fully enjoyed until R25 and the forthcoming R27). In whole this has caused R25 to fade from memory (though I would like to see more work done to replace missing icons). It also shows that while some releases may be lackluster, they are only lackluster for a time. R26 made up for it so I am willing to cut them a break should not all our expectations get met with each and every release. Maxon's actions have earned that trust (IMHO). More importantly and what should NOT go unnoticed is that the benefits of their acquisitions such as RS and Z-Brush are NOT only going to be felt by a Maxon One license holder. They are being integrated into C4D as well. To me that is huge as Maxon could easily have said NO to RS CPU or required you to export from C4D to Z-Brush for remeshing thus forcing you into the more expensive Maxon One plan. But they did not. They used those acquisition to make C4D better. You have to respect that. Now, is C4D perfect? Not yet. Will it become perfect with R27? Probably not. But I like the trajectory I have seen so far, and credit should be given where credit is due. Actions do speak louder than words after all. Dave
    1 point
  6. a acceptable offer for perpetual updates 🙂 Not shure if the new features since R21 are worth 2400€. I once in a while use new versions and therefor I have a quite strong opinion about that 🙂
    1 point
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