So where have C4D nodes shown this much potential?
Great to have Blender as means of poaching capabilities that should be making their way into C4D nodes by now. Unfortunately, the most I have seen out of C4D nodes are basically nodal equivalents of what MoGraph or fields can do.
Didn't Blender and Maxon both start developing nodes around the same time? If so, my sense is that Maxon is still building the instruments for their nodal orchestra, whereas Blender is already producing symphonies. Either that or C4D's implementation of nodes is just so complex that if an artist is going to invest that amount of energy to learn nodes, they make the wiser decision to put that energy into learning Houdini.
Honestly, Maxon would be well served to figure out how Blender could be at this level of deployment with their nodes. This is not the first time I have been amazed by Blender nodes. Can someone please show me a C4D nodal system that is amazing and as fully fleshed out (right down to texturing)! Maybe I am just not seeing it and if so, I will be more than happy to retract these concerns and issue an apology.
Dave