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Showing content with the highest reputation on 06/25/2022 in all areas

  1. I'm not going to answer any more of your questions until your version (of both Cinema and RS) are in your profile. This question specifically demands that we know both those things in order to be able to answer. CBR
    2 points
  2. Thanks Andreas for additional infromations about environment variables and its advantages. For people who wants to know WHAT are and HOW to adjust environment variables, please look into this video... https://www.youtube.com/watch?v=rA6hdD2PrLY Be sure, depending on user´s c4d version could variable names a bit different, so also need to look into software manual (For latest c4d you should look here but in previous version users could find this info in the same section of their manuals) https://help.maxon.net/c4d/en-us/#html/11083.html?Highlight=environment variables ps, sorry to creator of this thread for breaching original topic, for some users it could be helpful
    1 point
  3. Thanks a lot for this. This made me realize my mistake. Earlier, I created a new folder called scripts and pasted the files there. I should have pasted the script files in the scripts folder which is located inside the library folder. I clicked on the 'scripts folder' here and found my scripts folder empty. I searched in the command manager. Now the script is showing. I ran it. Works absolutely well. Thanks a lot @Cairynfor making these scripts. I'll try all of them! I wish I could mark two posts as solution here.
    1 point
  4. Okay, done. I have to say it's gotten quite confusing lately between 24,25 and 26 which I also have installed, PLUS Redshift changing all 3 versions of C4d from 24-26! It's hard to learn already, much more with all the switch-ups.
    1 point
  5. Edit Profile, top right of banner. There should be field for DCC, in which you put Cinema and version, and Renderer, where you put RS and version. CBR
    1 point
  6. As the project file I posted demonstrates, there is no need for a second object.
    1 point
  7. Heres a version where the sphere has lines only, you can achieve that by turning off the shading in both the SnT render settings as well as the material tag settings. Ive also turned off everything else in the render section. Not quite advanced to fading in the white but presumably you can use a second object or maybe even a second material. Deck sketch-n-toon-test 01.c4d
    1 point
  8. It is definitely possible. I just had a look at an old project file and it worked back then and still works in S26. But I have to admit, I have no idea anymore, how I did it back then. I tried to compare my settings with yours, unfortunately I did not find the magic checkbox. As I have no time to revive my memories (if that is at all possible), I instead post a stripped down version of my old project. Good luck in finding the magic option... SnT_Transparency_Example_based_on_#11.c4d
    1 point
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