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Showing content with the highest reputation on 06/24/2022 in all areas

  1. As my name was mentioned a few posts (and pages) ago, regarding plugin development, I only wanted to clarify it was about PolyGnome and PolyDup. These plugins were developed in 2018, 2020 respectively and you can find their separate development threads on these forums. Due to mental health issues I have stepped down from being an active plugin developer. Or any 3D related activities for that matter. I have however decided to upload a version of PolyDup (available at the Core4D's download section). This only supports Cinema4D R20, as that is all I care about right now. I am not further going to hijack this thread and would like not to derail the discussion here. If anyone wants to discuss the plugin(s), please head over to their appropriate thread. Thanks! PS: Looking forward to your further endeavors with designing sci-fi. I am interested and following the thread out of curiosity, but will probably never manage any attempt. I just dislike modeling, and that for the past 30 years I have been a 3D hobbyist. Take care!
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  2. Here is an example of simple particle emitter : ) It is a simple generator as shown in OM With some basic controls in attribute manager such as emitter size,birthrate count and speed Graph is simple for what is realized Viewport result In current form it is actually possible to build particle systems 165_Simple_Emitter.c4d
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