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Showing content with the highest reputation on 05/30/2022 in all areas

  1. The way to create "richer" splines in C4D is MoGraph. That's what the MoSpline was partially created for. Since a MoSpline is a MoGraph Object, similar to the Matrix Object, it allows for similar functionality. If anyone wants, please let me know and I can post some examples, or start a new thread to keep this one void of Off Topic distractions.
    3 points
  2. Using matrices for points wields a lot of power, but at the same time you need four times the memory. That is why usually simple single vector positions are used for anything with a large point count. Even for splines you mostly try to get away with less than a matrix, i.e. broken tangents only increase memory consumption by a factor of two, not three like a matrix. Neutron doesn't change anything here, some things just become a bit more visible than in the past. What Neutron does differently is that you can already attach specific attributes to vertices, where in classic Cinema 4D you have to add tags this kind of information is now a direct part of the geometry information. At this time these attributes are a bit limited, you can only use types that are offered within the Geometry Property Set node. On the other hand, where possible, all modeling operations interpolate/copy those attributes if the topology changes.
    3 points
  3. Oh geeze Truespace was my first real 3d software experience. I tried 3D Studio for Dos but that was terribe. lol. I also went from Truespace to C4D. Alot because of this forum
    1 point
  4. Just catching up with Core4D / C4D Cafe as I haven't visited in a while. Myself and Crew Reynolds started C4D cafe. We were both trueSpace users and both into animating. We could see that truespace's days were numbered so moved over to Cinema 4D. In fact it was about 10 years that we then later me on my own ran the cafe before I sold it and moved on. I'm not actually doing any 3D these days and only have Blender installed on my computer and that's just to view a couple of model files. People may recall that I was modelling Lego motorcycles in 3D. That's developed to actually modelling them for real. I currently have about 55 Lego Technic motorcycles and now design my own. I exhibit them at Lego shows here in New Zealand. Getting back to the topic. I would be fine paying a small contribution to keep this place going. I know I had to dig into my own wallet a few times to pay the bills. Running and maintaining a forum on its own server isn't cheap. Cheers Nigel / 3DKiwi
    1 point
  5. I found that downvoting a post results in a retaliatory downvote from some users, since they can see who rated them negatively. I think the initial idea was to allow people to see who rated them negatively so two users could work out their differences, but I suspect some users would prefer to get even. Thankfully the ignore feature works and I would have done that from the start if I was aware of it.
    1 point
  6. But if you ignore them, you cant lower their score. Dilemma 😉
    1 point
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