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Showing content with the highest reputation on 03/20/2022 in all areas

  1. Yep, same idea I had in the last thread about this 😉 Use a displacer instead ! Or, if RS displacement is fairly minimal, you could use the transform controls in the cloner to push each clone out on Z a small amount, which might be enough to give the illusion things are on the displaced surface... CBR
    1 point
  2. Work on the same files back and forth constantly changing between blender and c4d, or a one off transferral of a model from one app to another? you can move models, textures and some animation from one app to another using a format like fbx or alemic. But theres absolutely no sensible way for you to both work on a full production project with 2 different apps. Its like asking the best way for a native chinese speaker and a native french speaker to write a book together using esperanto.
    1 point
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