No, that is not lame rhetoric, it's just this is not an argument I need to win, and there is only so much time I have to spend listing information that's already out there !
How about all these golf clubs I have been making my clients for the last 2 years ? The new UV tools have been essential, productive, and efficient, and enjoyable to use on those, some of which have been very challenging to map optimally, and I don't recall anyone saying that about those tools before they were revamped. I can now see connectivity and distortion, can edit and arrange multiple UVs at once, have inbuilt UV maps, and lots of really helpful tools to get my UV unwrapping done. If you've already decamped to Rhizom, then stay there, its whole raison d'etre is UVs, but if you haven't, there is no need to leave Cinema.
The volume builder gets regular use in my dev and conceptual work, and has transformed sculpting to something almost like a dynamesh workflow. On more than one occasion I have also used it for ultra complex boolean style operations on final pro-grade models where the camera is crawling inches from the surface, and actual boole tool wasn't going to work in a million years, or produce the quality required.
Remesh gets regular use from me as well. And of course the modelling tools, which I use every day, and I'm very grateful for all the smaller improvements that have been made to those over time. Poly pen has auto-reprojection now for example...
Place, scatter and especially dynamic place are just superb - all things I use time and time again.
I LOVE being able to open files from anyone, and then being able to instantly load my own viewport settings. I love my tool presets so I can instantly access many variations of primitives and settings making setup times much quicker. I love the new DirectX VP which is SO clean and clear and aliasing free - it's a beautiful environment to work in now.
I could go on, but there is only so much time in the day, and as I said earlier, it's not something I feel I have to defend - it can stand up for itself, and everybody's needs and likes / dislikes are different, but I really could go on and on and on about how much of what's new I use and appreciate.
CBR