https://www.cgarchitect.com/features/articles/712bd906-2021-architectural-visualization-rendering-engine-survey-results
Interesting to see how real-time rendering is making inroads, in particular Unreal.
Renderer usage in production among respondents to CGarchitect surveys
(Figures in brackets show change since previous survey)
2021
2020
2019
2018
V-Ray
60.6% (-4.3%)
64.9%
(+6.0%)
58.9%
(-4.5%)
63.4%
(+1.0%)
Corona Renderer
37.2% (+2.2%)
35.0%
(+3.7%)
31.3%
(+0.9%)
30.4%
(+11.3%)
Lumion
24.9% (-0.2%)
25.1%
(-3.7%)
28.8%
(+15.1%)
13.7%
(+4.8%)
Unreal Engine
22.5% (+2.9%)
19.6%
(+3.2%)
16.4%
(-4.5%)
20.9%
(+10.4%)
Twinmotion
19.2% (+5.1%)
14.1%
(+9.9%)
4.2%
(+0.9%)
3.3%
(+1.5%)
Enscape
12.4% (+2.2%)
10.2%
(+5.3%)
4.9%
(+1.3%)
3.6%
(+2.8%)
3ds Max Interactive
7.4% (-1.0%)
8.4%
(-2.9%)
11.3%
(+2.6%)
8.7%
(+8.0%)
Cycles
6.9% (+1.0%)
5.9%
(+2.0%)
3.9%
(-0.2%)
4.1%
(+0.6%)
D5 Render
5.0% (+3.5%)
1.5% (+1.5%)
0.0%
(+0.0%)
0.0% (+0.0%)
Eevee
4.9% (+0.4%)
4.5% (+4.5%)
0.0%
(+0.0%)
0.0% (+0.0%)
CPU renderers remain staples of production: V-Ray and Corona Renderer top the 2021 poll
Despite the growth in GPU rendering in recent years, CPU render engines remain staples of production. Chaos’s V-Ray takes the top spot in this year’s poll, as it has done in the past four surveys, followed by its sibling application Corona Renderer, whose market share continues to rise.
Unreal Engine, Twinmotion, Enscape, D5 Render and Eevee all rise
However, Act-3D’s Lumion retains third place in this year’s list, albeit with slightly reduced market share, while further down the top ten, other GPU-based renderers are gaining ground.
Unreal Engine reaches a new peak, with 22.5% of respondents using it in production, while Twinmotion, also now owned by Epic Games has also continued to gain market share.
Use of Enscape, Enscape’s self-titled real-time renderer – due to become part of the same product family as V-Ray and Corona – also continues to rise steadily.
In addition, two new real-time renderers make their debuts in the top ten.
Eevee, Blender’s real-time render engine, climbs a place from 2020, but has been leapfrogged by Dimension 5’s D5 Render: a striking performance, considering that it was only released publicly in 2020
Changes outside the top ten: Cinema 4D down slightly, Chaos Vantage up
As a consequence, two renderers drop out of the top ten this year: Cinema 4D and V-Ray GPU.
Cinema 4D falls a single place from tenth to eleventh, its lowest placing since the survey began, although it was still used in production by 5.5% of respondents.
In the case of V-Ray GPU, CGarchitect hasn’t posted separate figures for it and the main V-Ray production renderer, as it did in previous surveys, leaving only a usage figure of V-Ray as a whole.
Chaos Vantage, Chaos’s new real-time renderer, climbs ten places in the list, now sitting just outside the top ten with 4.0% market share.
http://www.cgchannel.com/2022/02/2021-cgarchitect-rendering-survey-shows-trends-in-arch-viz/