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Showing content with the highest reputation on 10/01/2021 in all areas
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I would say that the inclusion of fields, changed drastically how C4D works when it comes to mograph, and improved a lot the workflow in general. That one for me, was a big push to say "ok.. im not happy with subscription, but this is happening, and if they can bring this kind of updates to the table, it is awesome" But yeah, I am sure there was some important things changed since then, but nothing in the same proportion as fields. I am using C4D because my clients already expect some sort of pattern within my work, things that only mograph can make, etc, and some studios, specially in North America, often share some collaborative C4D files for me to work on a specific part, so it is a bit of a slow process on my part to move away from this environment. I also dont personally believe in "breaking up" with a software - Goodbye forever C4D!! Hello Blender - because different softwares offers different solutions to specific situations. And as long as using C4D pays my bills, well.. I will use it, while slowly moving to a different solution. Do I feel like I am getting value for the money? Not as much as before, no... but I am a microscopic dent compared to a whole business plan of a company I have little control of. After this update, my level of expectation for C4D has dropped so low, that well, I will concentrate my energy and focus into learning something else than complaining here. Obviously there are people happy with how things are, and well, good for them. Yes, the software is a lot less stable right now... but C4D has so many great things going for it. Yes, it doesnt have a good particle system.. but it has xparticles which helps a lot. It has a brilliant object manager (that we all have to agree, it is one of the best in any 3D application) and it has a super intuitive interface (well... Im talking about R24 at least hehe, havent tested R25 yet, but some people seem to like it). But all of this becomes meanignless if the performance doesnt catch up. If they can fix these core issues within the software, or give us a little bit of a roadmap just to signal "hey, we are aware of this.. we will be looking into it before the update R such and such..." it would be brilliant.2 points
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Something for our German friends 😄 part of a project I worked on for Aixsponza studios, the other stuff I worked on is airing later this month 😄 was responsible for retopo/remodelling a majority of the sculpted characters into lower poly riggable assets. I'll upload some wires for the characters later 🙂 https://aixsponza.com/work/penny-popachums-animals/2 points
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I was not signalling you out in particular. I have just seen this used so many times over and over and over, Might have been a joke the first time I saw it a year or so ago. But to see it keep coming up again and again? "Bullshit" is not offensive here in New Zealand. IE it is not a really offensive swear word. Same as saying rubbish or silly. But I have to say I did let my annoyance at seeing the CEO of a company who is keeping hundreds of people employed being called a name in a derogatory way. I like Adobe, and Autodesk and everyone in the 3D industry. And I also give my respect to those people that work there since they have provided me with employment for the past 21 years. We are all free to criticize, give our feedback on what is happening. But I draw a line at childish name calling, even if it is intended as a joke. Since this stuff eventually catches on and then more people start throwing it around in the forums and then we all leave and this forum becomes as dead as CGTalk. Which I do not want to see.2 points
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Has anyone played with the greeble capsule? I would love to see what people can do with that. Also, what do professional modelers think of capsules? When you strive for perfection in your edge loops, topological flow, no complex poles and nothing but quads, then do the capsules create geometry that is up to your standards or do they require such heavy editing that you forego the non-destructive workflow and just start from the beginning. I saw Chris Schmidt run through capsules and it was impressive but it was creating some geometry that I think would make a perfectionist cringe (particularly when you are selectively and/or randomly performing inner extrudes and edge flow gets a little disturbed). That is why I wonder if the greeble modifier is a useful tool to those that strive for perfect meshes. Dave1 point
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Suspicion (not much of a secret). Maxon have multiple programmers working on core stuff. One of them popped up in a Rocket Lasso thread 6(?) months ago and obliquely said they'd only just started work on a feature they'd been waiting to work on for a few years, presumably because all the pieces (core + nodes + whatever) were finally in place. There are plenty of candidates for what that could be, we'll find out whenever we find out. Presumption. The current slightly staggered pace of updates will continue for a couple or a few years, though I'm guessing the updates next year could or will definitely be a bigger deal than the ones that popped up this year. Prediction. When those remaining hurdles of putting the core stuff together are done and complete, those same programmers will all be free to jump into seriously digging into all sorts of new cool features that have been awaited for a while. Observation. The staggered (pro description) or gimped (neg description from non fans) schedule of updates isn't because anyone anywhere is telling people to go slow or be tricky or rip people off, but simply because the decision to redo the core was a massive hefty giant one that has led to whatever it has led to, and various cool hypothetical features (new dynamics, Bodypaint redo, ocean sim, replacements for Pyrocluster and Thinking Particles which each have their 20th anniversary next year) can't be looked at until the super duper core bits are finished. Noseman is talking a lot about Face tracking on Twitter, what's going on there?1 point
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Excellent post. If I may through a couple of additional thoughts out there as well. We tend to consider the CEO of any company whose policies we disagree with as the architect of those changes and the person to be held accountable. That may very well be true for Maxon, but consider this: Subscriptions are part of the growing business trend known as "SaaS" - or software as a service. SaaS was making its way into major platforms long before McGavran joined Maxon. Microsoft, Adobe, Cisco (all the top software companies in the world) were adopting SaaS platforms. Now, I have always been skeptical of the story that the three Maxon founders all decided to retire at the exact same time in 2018. Sorry...but rarely do three people all agree on anything as significant as when to retire. Remember, their identities and personal relevance were wrapped up in Maxon. It defined them. Leaving a company you founded would be a huge decision for any one person to voluntarily make - let alone three people to deciding to give it up all at the same time. Therefore, I suspect that it was not their decision to retire. Everyone has a boss and their boss was someone at Nemetshek. So I propose this is what actually happened: Their boss wanted to implement SaaS with Maxon and the three founders rejected it. Therefore, they were replaced. McGavran was the perfect choice to bring into Maxon to fulfill this Nemetschek objective - that is what he was hired to do. Therefore we blame McGavran but in reality it may not actually have been his idea -- it may have been someone at Nemetschek. Now, could MacGavran have done it differently? Could he have had more empathy for the users and not tried to force his customers to subscription by taking away services from perpetual license holders and charging them far more? Could he have adopted a more equitable rent-to-own model to keep everyone happy? Absolutely! So that level of condemnation is on him. But I am pretty sure subscriptions were not his idea -- but how he implemented them was his decision. If he had empathy, then he would realize that no one likes to be forced. For some, being forced brings out a strong desire to fight back. That is what you are seeing on the forums. They are not "crazy"! They are not "on something". They do not "need medication". Rather, they are standing up for themselves as best as they can and not willing to go down without a fight. That is the beauty of living in a free society and I applaud the Core4D moderators for allowing everyone (mad, happy, Blender, Houdini, or C4D) that freedom. Now, as I said, everyone has a boss. MacGavran is not immune to his decisions. His bosses at Nemetsheck will see to that. This is where I think we are with the whole move to subscriptions. I recall a business article on Adobe's move to subscriptions where they said that it took up to 5 years to show more profitability with subscriptions than what they enjoyed before subscriptions were introduced. In fact, that article pointed out that there was a two year decline in business after subscriptions were introduced. As to be expected, they lost customers who did not like that model. But the turn-around started around the 2 year mark. Now the size of the Adobe business is vastly bigger than Maxon's but lets say that (all things being equal) you loose business in the first two years after subscriptions have been introduced. After all, customer reaction is the same everywhere and has nothing to do with the size of the business so that two year decline could still apply to Maxon. But hopefully, business picks up from that low point to greater profitability. That two year low point for Maxon is now as they introduced subscriptions in September, 2019. And what happens at that two year low point that is supposed to be the start of a turn-around? They release R25. The most criticized release in all of Maxon history. No matter what the truly faithful Maxon acolyte's have to say, R25 was controversial for all the wrong reasons. Not a good way to start a turn around and therefore something that probably has Nemetsheck's attention as it represents risk to the turn around to greater profitability. As I said, everyone has a boss. Dave1 point
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I get that you feel like that, and that would be something it would be more reasonable to say given that is your opinion.. But let's have no more comparing individuals to vermin please - if there are reasonable and legitimate things to say those arguments should stand on their own without needing to be personally insulting as well. CBR1 point