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Showing content with the highest reputation on 04/08/2021 in all areas

  1. I have no idea why I avoided this so long for a little inconvenience of setting it up and using it. The results are insane. I am not even colorgrading my renders and they look like they just went to an entire higher level. Especially the colors. I urge everyone to have a look at it and integrate it into their workflows when possible. As I said, I haven't colorgraded with it yet but it doesn't seem to be that much of a pain for way, way better results. Here's some comparison shots. Top is always sRGB, bottom is ACES. Look at these juicy colors! Here's a video on how to set it up with Redshift:
    4 points
  2. I know, it's a fundamental thing, but: Whenever you start something new (dynamics, cloth, materials, voronoi fracture...), you should be able to start from presets that mimic real-world behaviour. It's sooo tiring to fiddle a way from a basic setup to something convincing. Of course, there must be be freedom to explore every setup imaginable -- but I think, it's much easier from a user's perspective to start from "real world" and work to something abstract than the other way around...
    2 points
  3. Heres a little sneak peak of a new character 🔪🔪🔪
    1 point
  4. April 13th 3D & Motion Design Show "...Some exciting news and announcements from MAXON" Looks like you guys won't have long to wait. As a perpetual customer I'm happy to have saved last year's typical upgrade cost. It'll be interesting to see if the pace of development has increased under DMcG. I imagine it has, but whether they make progress fast enough remains to be seen. In 2021 there are lots of alternatives.
    1 point
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