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Showing content with the highest reputation on 02/26/2021 in all areas

  1. Definitely. It is much improved in 2.8 and 2.9, but the outliner in C4D is still much more usable. I think you are talking about light groups? Base Cycles in the regular Blender doesn't offer that (yet?), but eCycles has that option. This is already possible. Hold down the ALT/OPTION key to change parameters for multiple selected objects simultaneously. Also works for animation. One thing Cinema4D has improved on in the latest 2 versions is pure raw mesh editing performance, which is ~2-3 times faster than Blender. And the subd modifier performance while animating is pretty dire. The B devs need to tackle that as well. And obviously C4D still has an overall better user experience. Having said that, it is still pretty impressive and an excellent choice for beginners and users with a low budget. Each release brings interesting new improvements, but I do hope they will slow down a bit with all the new major features and focus a bit more on improving some of the foundations. Finally in this latest version is it possible to click on an outliner tag (such as a modifier tag) and it will then display the modifier settings. Something so simple that C4d users had from the very start, is now possible in B! Well, better late than never... I am glad the B devs have understood the importance of these little UX improvements.
    2 points
  2. I have created beginner tutorial series to teach you how to program in C++ while developing Plugins for Cinema 4D. These tutorials will allow you to create your own C++ Plugins for Cinema 4D R21, S22, R23 and higher. No previous Cinema 4D or C++ knowledge is required to follow this course. You will be shown everything you need to start developing your own plugins. Hope you all find it useful. Here is the YouTube playlist with all the videos: Cinema 4D Plugin Development - YouTube Cheers, Kent
    1 point
  3. I didn't notice any slowdown. As I know it use internal Cinema Solo mode ( nothing special ) but with ability to make custom profiles for objects.
    1 point
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