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Showing content with the highest reputation on 01/14/2021 in all areas

  1. My very loyal but invisible Developer made me a Plugin for Christmas. It's the "Phong to Spline" and uses the Phong Tag values or Isoparms to generate a Procedural Spline. Watch the tutorial and Download the plugin from the provided link:
    1 point
  2. In the past I had created a plugin with similar functionality in the form of the Dials plugin, with its "favourites". However, over time I didn't quite like to use it, as it was cumbersome to quickly create these favourites via the plugin's configuration panel. With modeling the recent "Cozy tavern challenge" I realized I wanted a better workflow for repetitive tasks, where I - for instance - alternatively required different bevel or extrude values. I thus came up with the idea to provide a global "preset container", which would display the presets of the currently active tool. But most importantly, creating and applying presets from that container should be quick and easy ... I then started implementing this new plugin, and didn't know better than name it "ToolPresets". Other ideas for preset plugins are still growing and maturing in the back of my head ... but for now, let's focus on getting this plugin completed. Development is still ongoing, which I am currently focusing on R20 Windows. If there are any volunteers to beta-test this (for now R20, Windows only), please comment in this thread, and I will pick a few ... Thanks in advance. I will later (when time permits) port this to previous and later versions of Cinema4D, as well as macOS. <placeholder>
    1 point
  3. Hello, since many people asked me for it, I have updated my old PointProjector for newer C4D releases: https://github.com/fwilleke80/PointProjector/releases/tag/1.4.4 Non-destructive projecting of splines and polygon objects on surfaces, with support for weight maps and falloffs / fields. Enjoy, Frank
    1 point
  4. Thanks for your insights! As always highly appreciated. Looking forward to a tutorial
    1 point
  5. This is a area Im still yet to look at . Its often the case that its user error and lack of knowledge and lack of knowledge is were I'd put myself regarding Ornatrix dynamics. Its the case that C4D hair dynamics works right off the bat as soon as you play the animation it drapes. I have read in V2 things have been improved so I will have a quick go again. The problem is in that very wording I guess "having a quick go" this is what I meant about hard to get predictable results, you can't get there quickly initially but the end results are better because Ornatrix deals with collisions much better, they have dedicated operators for collisions. Dan
    1 point
  6. Just installed the LWCAD 2018.92 BETA version for R23, it works ... looking foward to the promised 2020 version
    1 point
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