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Showing content with the highest reputation on 08/26/2020 in all areas

  1. Just wanted to share a recent personal project, exploring the creation of complex geometric designs from a single animated object. Pretty simple, just playing around with Mograph cloners. Rendered with Cycles4D, post production in After Effects. https://www.philrichards.co/work/project-one-6xh4f-dxrsd Here's a few stills,
    2 points
  2. Here's a little something: test_random_float_text.c4d I have added a bunch of result nodes, so the principle is hopefully not too difficult to comprehend. It could certainly be improved in many ways. Currently it uses a probability for the change, which may violate your 5-10 frames requirement. Or one could add a parameter for the number of digits. Or... The Xpresso setup: I just realize, I used the term "Edge Detection". This has nothing to do with polygon edges. Rather try to imagine the output of the Compare node as a graph (it's basically a line jumping between False/0 and True/1). It's detecting the rising edge of this graph, so when it jumps from False to True. Cheers
    2 points
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