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Dear C4D users,
we are c4d archviz artist ourselves since like 20+ years, and i am very happy & proud to be able to announce the release 1.1 of our new tool for C4D artists, the “Q-TILE PRO | surface engine”.
It is a mighty new artist driven c4d native plugin, which enables you to do ANY tile shapes or repeating surfaces, with ANY kind of variations, in easy ways!
In addition it lets you make perfect non tiled, structure less surfaces, like asphalt, concrete, plaster, etc in a few clicks, which never show the usual un-wished repeating structures, we often see in even seamless texture use!
It works with the internal #c4d engine, and direct within #corona, #vray, #redshift, #Octane, or via included auto-baking also in any other cpu or gpu engine, cloud or standalone renderer.
the plugin is made by our team qucumber.at
see detailed info on our pages:
https://3dtools.info/tilepro
and our facebook page announcement:
Qucumber.at
This is a dream come true for me, it is a tool i always wished for myself to have in C4D.
it enables you high end surfacing, directly within C4D in unseen detail, variation and quality.
For any tiles or non tiled surfaces!
it works in the corona or rs node editor and IPRs of course, supporting c4d 19,20 and 21 for now.
hope some will like it same as we do, we use it in almost any of our projects already.
next days i also start a series of small help videos explaining the work flow, with example c4d files
best greetings
Stefan Laub
CEO/lead artist at qucumber.at