CORE 4D - Brick Wall
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CORE 4D - Brick Wall
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Drone 166 - Oblivion
Some of you from back in the day may remember i started making a version of this some years ago, and made a decent amount of progress. i've since lost those files on a hard drive somewhere , so decided to scratch that hard surface itch and remodel from scratch. spent some time today starting on the eye assembly, i've got some quite good reference but will as you can image have to use some creative licence and make up the stuff i can't see. updates to come .2 -
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mlon mtex Photographic PBR Handcrafted Texture Collections
Hi CG-fans! Nice of you to drop by and check out my little corner where I would like to present my handmade texture collections. https://mlon.gumroad.com/ No shameless self-promotion whatsoever here! This started out as a free-time fun project where I made photos of my surroundings and created textures from them that I gave away reaaally long ago on Cg Channel and Lightwave forums. Then I thought of creating a few new packs because I like doing it and see if I can sell them to likeminded people who could use them in their projects. I am mostly focused on archviz and have worked on several tv-series, animations and movies. So, here I am selling you my stuff! This is my first Gumroad page and am not even sure it works. We'll see if I have set it up properly, haha! Anyway, if you have suggestions, problems or tips then don't hesitate and let me know. Oh and if you buy 2 packs you get the third for free till the end of the year. Just shoot me a mail with the ones you bought and I will send you the third one. Thanks! Cheers, mlon3 -
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Scene Nodes | Capsules file pit
Here is some simple trailing, MoInstance like but with nodes. Control the trail count in compare node. The advantage is taht the setup can be greatlu expanded, such as usig mixed objects and similar Simple_Trailing.c4d1 -
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Modelling these bottle nubs
Cool! I wish I had discovered this a while back would have been very helpful. It's one of those little C4D nuggets innit
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