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1
Inflating Simulation (Balloon), Objects Don’t Touch
Maybe tweak the Size Increment under the Collision tab of the Dynamics Body Tag ? -
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Inflating Simulation (Balloon), Objects Don’t Touch
I’m running a test that once I like where it ends up I’ll apply to a final logo. My test is an array of 9 spheres, created in a cloner. I have a Balloon tag on the cloner with a bit of overpressure. The spheres inflate. Great. Only problem is that the spheres never touch each other - they smoosh together as if they’re touching, but there’s always a gap even though the one place I thought to look for Collider settings is set to Triangles and not Convex/Box/etc... Where/what’s the setting that reduces/removes this gap? Thanks, Marc Chep -
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Furiosa W.I.P
Appreciate the feedback mash, i actually intentionally wanted to move away from a realistic eye shape as i wanted it to be a bit more cartoonish, she also has a rather pronounced bone structure in some images so i really wanted to accentuate that here. So time for a little update, haven't touched this for a while and had a bit of time today so decided to make some more adjustments and do a very quick test paint to see how things were looking, included is the previous iteration
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