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A new form of Animusic --- but with better rendering
I have always had a deep appreciation for music as my mother was deeply involved in music her entire life having her own radio program in the 1940's singing live on the air (she later went to lead a choral society that was part of a music consortium involving the Boston Symphony Orchestra). Unfortunately, unlike the rest of my siblings that all sing and play musical instruments, I have ears of stone. So just seeing Pratik work the keyboard so flawlessly on what looks (to me at least) to be a very complex composition was mesmerizing. It also gave me a new appreciation for Daft Punk. But I agree that Polyford's animation (HappyPolygon's first post) is amazingly satisfying to watch. It had me from the opening sound design and the organic movement of the light trails. But Polyford (or Asbjorn Lote) is an extremely creative and gifted 3D artist as that "Melody Visualization" was just an experiment. He is also very prolific as evidenced by this post of what he accomplished in 30 days: I love the shadow of the drone on the smoke simulation at the 2:24 mark along with the subtle animation of the van's driver at the end just to add a bit of life. Very nice touch. So to sum up....there are some EXTREMELY gifted musicians and 3D artists out there and in this forum and I stand in public admiration (and silent envy) of you all!!!! Dave -
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Non-euclidean geometries
Getting a point selection into node system would be fist thing that pops to mind. Then, one could connect the points based on angle, distance, or check for intersecting segments - haven't tried it though -
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Chasm's Call - Latest Render Challenge from Pwnisher - Final Stream
Submision Break-Downs -
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Cinema 4D - Commercial (Floating) (R21) for sale
@Corebot this thread should be removed.
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