CORE 4D Interviews - Vector the modelling guru
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Motion Clip Bake isusse - glitching on every other keyframe
Hello. I have my motion clip anim setup. I tried to bake it but result is terrible. Not sure why would it do it. Anim plays well before bake. It creates a keyframe on every other frame, at values of zero from what i can see on the curve editor. Cleaning this up is possible. but it will take forever (50+ bones, transform+rotation on each axis...) Any ideas if there is a potential solution to this ? I cannot be doing this crap from scratch, yet again I can retarget and bind the character again. I will go for that if no one can think of any way of fixing it. Thanks. 2025-02-22 16-56-54.m4v -
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I am trying to enable/disable a sphere using Xpresso; no success
I am using a Condition node set to Boole to toggle the Enable port of a sphere object during specific keyframes. The compare operators work as intended, but it is not connecting to the Enable attribute of the sphere. Screenshot url below of xpresso setup. Any thoughts would be appreciated. Thanks! Screenshot of xpresso https://ibb.co/N2Rkcy7d -
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Parts of Xpresso not updating when rendering on farm.
So it fails locally for you? Can you post the scene? -
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Do you think this is CGI or AI ?
The evolution of BMW.mp4 I can't decide ... Transitions are too smooth to be CGI but but the transformations are something too specific and haven't encountere an AI doing that before. I don't have a higher resolution video -
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Parts of Xpresso not updating when rendering on farm.
Any news on this? I'm trying to render an animated percentage counter, using an XPresso node data slider plugged into a Text Spline. When rendering on the farm with Deadline, I have the same error occuring, where some frames have no Text Spline. But, unfortunately, even the Redshift Render View is rendering this correctly, also the life viewport preview and viewport preview rendering, the final local rendering to PV is having the same missing Text Spline in random frames, as the farm. The Cinema version is 2025.1.3 and Redshift 2025.3.0 Any idea, how this can be fixed using just the given XPresso setup? We could bake this Spline as alembics, but this has a couple of drawbacks for text, like loosing shader assignments (C1, C2, S), baking several times due to hierarchy animations, etc.. Thanks.
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