Distribution asset plugin for MoGraph- FREE!
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[Survey] What Assets Do You Need?
Hey Y'all, I’m the Group Product Manager for Maxon Capsules. I'm very sorry to hear that this forum will be shutting down. While the community is all still here, I'd like to ask you for your feedback. We’re currently planning our next year of Capsules production (2D & 3D assets and presets available in Cinema 4D, Redshift, and Maxon Studio) - how we can make the library more useful in your day‑to‑day work? Survey link: https://forms.office.com/e/wCL0BfUZiT Time required: 2–10 minutes. You can answer as much or as little as you like; if you need to stop early, just skip to the last page and hit “Submit.” Your feedback will help us prioritize the types of content and features we produce next year. Thanks in advance for sharing your thoughts! -
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cinema 4d take system after 2024 release
I think generally this concept of fixing problems yourself is going away a bit. i feel like people who have problems try to reproduce it, and then email that to customer support. and then if its a bug they try go fix it. -
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Hairy Breakdance
Thank you Happy Polygon - much appreciated! I will experiment a bit more with the Simulation Substeps, never heard of that one or just forgot about it… I will post an update hopefully before the forum goes. Not sure i will use an afro on my character I just wanted to play with the hair. -
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cinema 4d take system after 2024 release
This system has started to show a lot of problems in the latest versions such as the effect of changes in specific take on the master take, random change of cameras, changing settings such as lighting for example in several takes even in the master after trying to change that in a specific take, freezing and even crashing while trying to add a take ... etc. The weired thing is that there isn't a lot of discussions about this on forums and others platforms, have people recently stopped using the take system on cinema 4d or what? -
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Compositing tag equivalent in Octane
Hi Members Im trying to work out how to get an image in and out of octane looking exactly the same. In regular C4D I would use the compositing tag and at that point the image wouldn’t get affected by lights etc and would keep its original color, so when rendered it looked exactly the same as the original. I cant seem to achieve the same in Octane Any ideas / advice Many thanks Deck
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