CORE 4D PRIMITIVES 2.0 - PARAMETRIC SURFACES FOR C4D - FREE PLUGIN!
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Using C4D with AI for consistent animations
I found this video in YT demonstrating an C4D animation with passes through a ComfyUI and SD1.5 setup -
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Modeling of Spatial Distortion
@Eudes Fileti Professor, try this, it should work in your version : ) gravity_cage.c4d -
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Modeling of Spatial Distortion
Hey, I get where you’re coming from, and I appreciate the reply. @Mash I know making an object move in a circle isn’t rocket science for a lot of people here, but I’m not exactly a pro at this—I’m a university professor trying to create cool, educational content for my students and for YouTube. My goal is to illustrate complex ideas in a way that makes sense to a broader audience. I also pay for this forum because I genuinely value the expertise of the community. So if you have any tips on how to properly keep the motion constrained to a circular path while maintaining the right spacetime deformation, I’d be super grateful. At the end of the day, the more people understand these concepts, the better. Thanks in advance for any insights you can share! Eudes. -
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Modeling of Spatial Distortion
Gregor did all the hard work for you, all thats left is for you to do is make an object rotate in a circle. With all due respect, if you're struggling to rotate an object then perhaps simulating the 4 dimensional fabric of spacetime isn't a task you should be attempting just yet. -
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Modeling of Spatial Distortion
Hello everyone, I've been trying to make the spherical field move along a circular spline, but I haven't been able to get a satisfactory result. @GregorM's solution seems to cause the gravitational mass to move randomly when, in fact, it should be moving in a circular plane. That was the effect I was aiming for. Additionally, the result I obtained is not a spherical deformation of space—it’s something different, unnatural. If any of you could help me, I would be immensely grateful. Best regards, Eudes spacetime.c4d
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