CORE 4D Voxelizer - FREE plugin!
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8
Modeling of Groove on Sphere
@Cerbera, I had already tried this solution, but the groove disappears when I render it. See the image. Eudes -
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Modeling of Groove on Sphere
Oh wait, I can answer that one quickly before I go... you should be able to hide the capsule with the traffic lights in the Object Manager... See those 2 dots I have clicked on there to make them go red ? Top one hides capsule from viewport, bottom one hides it from render. CBR -
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Modeling of Groove on Sphere
Ah OK, yes I misunderstood you there... indeed the term 'groove' there led me properly up the wrong path - lols Think I'm with you now tho, but alas have run out of time - I have to pop out for an hour or 3 now, so will assist further on my return if HP doesn't beat me to it, as I'm fairly confident he will ! CBR -
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Modeling of Groove on Sphere
@Cerbera, thanks for the solution you suggested, it will actually be useful for another project! But for this one (and I apologize if my original message wasn’t clear enough), the groove I was referring to is that crater-like indentation right in the middle of the sphere. What I need is for the line to travel around the entire equator of the sphere and pass through the indentation. Do you have any suggestions on how to achieve this? Eudes -
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Modeling of Groove on Sphere
Refresh the page - I added some more detail.... CBR
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