CORE 4D C4D 2023 INTERMEDIATE - FREE CINEMA 4D TRAINING FOR REGISTERED MEMBERS
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Fixing Rope in 2 moving Points
Welcome to the Core and Happy Christmas ! I fully sympathize - I can never fully 'get' the behaviour of those clamp constraints, and they never seem to do exactly what I want, so I am the wrong person to advise on use of those. But I can recommend a different way, depending on what you need. One very simple way to get a straight spline between 2 things that move is to position 2 'target' Nulls at the connection points of / as children of your main objects, then use the Tracer to 'connect all nodes' which will constantly draw a straight spline between them. If you want to try simulation then Rope Belt is probably the way to go, but I would tend to avoid that approach, as it is quite difficult to art direct 'tension' using that and things have a tendency to be very 'floppy'. CBR -
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Fixing Rope in 2 moving Points
Hello There my name is michael and i am new here. i am studying product design in zurich and we've had some C4D training . But still.... there ist so much to learn. I spent a whole sunday with a problem that i and the people i know could not solve. its about two moving parts that are conected with a thin steel cable. the distance varies but it is always "straight" (tensioned?). i used the spline to visuaize the cable. on the both ending points i did place two small spheres and used the constraint tag to connect them with the "clamp". the settings i finally used are in the screenshot. i did so by selecting the end points from the spline in the "ponts mode" and then selecting the target (spheres) with the pipette. the red line "draw clamp" did work with all distances that occur in the animation so it seems the effect does the right thing. but the spline did not do the same. it moved (in my opinion) without any pattern.... its the orange line in the screenshot. what am i doing wrong? can somebody recommend me a better way? Thanks a lot Michael PS. On the Screenshot are some settings i tried today -
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Vertex map to poly selection?
Sure it's possible vmap_selection.c4d2 -
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Cinema 4D 2025.1 ❄️ Winter Release 2024
That season goes up to Episode 16. There's no new ones on his Patreon covering C4D 2025.1 so I think you'll see him do coverage of the new stuff early next year.
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