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Hide non-surrounding polygons 1.1

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This script will hide polygons that have no selected points.

Can be useful if you have an high polycount object which you want to edit, but there is just too many polygons to see what you're doing.

Select some points you want to work on, execute the script ... and all polygons not sharing those selected points get hidden.

 

original topic:

<to be continued>

 

Does probably work with R16 - R21, not sure about S22, will definitely not work with R23.


What's New in Version 1.1   See changelog

Released

Version 1.0 had support for points and edges

Version 1.1 added support for polygons, and undo


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I think I requested this script from you 2 years ago. 
Thanks BTW, i'm still using it every now and then.

I guess for improvement, it would be nice if it works in edge and face selection too.

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Thanks for the background info.

I had been searching through the forum for the original topic. Just couldn't seem to locate it.

 

I will see if I can add the edge and polygon selection to a future update. Thanks for bringing it up.

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On 7/10/2020 at 8:04 PM, bentraje said:

I guess for improvement, it would be nice if it works in edge and face selection too.

 

I only noticed while trying to add support for edge and polygon selections that the original version already supported edge selections.

I thus have now added polygon selections as well, added some undo support, and perform some clean up afterwards.

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Guest Galant GO

Posted

Thank you dest 👍 is it hard to create a points to circle script ? all of PointsToCircle scripts don't work with R23  😒

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3 hours ago, Galant GO said:

is it hard to create a points to circle script ? all of PointsToCircle scripts don't work with R23  😒

This remark would better fit in the appropriate topic: the Points2Circle download section.

There you can find the updated script. The original one was written in Python 2, which is used in Cinema4D prior R23.

While R23 uses Python 3. Since both aren't 100% compatible the original script had to (very slightly) be adjusted to work with Python 3.

Note that the new upload is still "pending for approval" ... it might take a while before the updated script becomes available.

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